]> git.tdb.fi Git - libs/gl.git/blobdiff - source/uniformblock.cpp
Construct uniform buffers for named uniform blocks
[libs/gl.git] / source / uniformblock.cpp
index 2ff00fa221295ada6f8578cc89649b6936c70afe..2b9a135c0d8b61d9dd545c4aefeccd603f39fbf7 100644 (file)
@@ -1,5 +1,7 @@
 #include <stdexcept>
+#include "buffer.h"
 #include "color.h"
+#include "error.h"
 #include "matrix.h"
 #include "uniform.h"
 #include "uniformblock.h"
@@ -10,18 +12,49 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
+UniformBlock::UniformBlock()
+{ }
+
+UniformBlock::UniformBlock(unsigned s):
+       size(s),
+       data(size)
+{ }
+
 void UniformBlock::attach(int index, const Uniform &uni)
 {
        uniforms[index] = &uni;
 }
 
+void UniformBlock::attach(const Program::UniformInfo &info, const Uniform &uni)
+{
+       uniforms[info.location] = &uni;
+       if(buffer)
+       {
+               uni.store(info, &data[info.location]);
+               dirty = true;
+       }
+}
+
 void UniformBlock::apply(int index) const
 {
-       if(index>=0)
-               throw logic_error("GL_ARB_uniform_buffer_object support not implemented yet");
+       if((index>=0) != (buffer!=0))
+               throw invalid_operation("UniformBlock::apply");
 
-       for(map<int, const Uniform *>::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
-               i->second->apply(i->first);
+       if(buffer)
+       {
+               if(dirty)
+               {
+                       update_buffer_data();
+                       if(!buf_range)
+                               buf_range = new BufferRange(*buffer, buffer_offset, size);
+               }
+               buf_range->bind_to(UNIFORM_BUFFER, index);
+       }
+       else
+       {
+               for(map<int, const Uniform *>::const_iterator i=uniforms.begin(); i!=uniforms.end(); ++i)
+                       i->second->apply(i->first);
+       }
 }
 
 } // namespace GL