buf_range = 0;
}
-void UniformBlock::upload_data() const
+void UniformBlock::upload_data(char *target) const
{
if(!buf_range)
buf_range = new BufferRange(*get_buffer(), get_offset(), size);
- buf_range->data(&data[0]);
+
+ if(target)
+ copy(data.begin(), data.end(), target);
+ else
+ buf_range->data(&data[0]);
}
void UniformBlock::attach(int index, const Uniform &uni)