]> git.tdb.fi Git - libs/gl.git/blobdiff - source/uniform.h
Use RED format for ambient occlusion render target
[libs/gl.git] / source / uniform.h
index 780bfe747ca3b2e6232a0791e11ca1b7e64762be..8dc43ab5791a7e48b8055297003d5eb3c7f77e4b 100644 (file)
@@ -84,8 +84,11 @@ public:
        { return new UniformVector(value); }
 };
 
+typedef UniformVector<int, 2> Uniform2i;
 typedef UniformVector<float, 2> Uniform2f;
+typedef UniformVector<int, 3> Uniform3i;
 typedef UniformVector<float, 3> Uniform3f;
+typedef UniformVector<int, 4> Uniform4i;
 typedef UniformVector<float, 4> Uniform4f;