]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texturecube.h
Use UNSIGNED_SHORT for allocating DEPTH_COMPONENT textures
[libs/gl.git] / source / texturecube.h
index 4530a97ac8525d4719af598c9ed1757edfbbf47b..f65ec0592a4358b1816a59090b68f224f0c7ad78 100644 (file)
@@ -2,8 +2,6 @@
 #define MSP_GL_TEXTURECUBE_H_
 
 #include <msp/graphics/image.h>
-#include "datatype.h"
-#include "pixelformat.h"
 #include "texture.h"
 #include "vector.h"
 #include <msp/gl/extensions/arb_texture_cube_map.h>