]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texturecube.cpp
Separate abstract pixel compositions from concrete pixel formats
[libs/gl.git] / source / texturecube.cpp
index 833ef28f0ebd78add08ccfae4c8555df87dff288..b0887ca85b1e4fca0e88769da87e4621f0d3af54 100644 (file)
@@ -45,50 +45,52 @@ unsigned TextureCube::orientations[12] =
 
 TextureCube::TextureCube():
        Texture(GL_TEXTURE_CUBE_MAP),
-       ifmt(RGB),
        size(0),
        allocated(0)
 {
        static Require _req(ARB_texture_cube_map);
 }
 
-void TextureCube::storage(PixelFormat fmt, unsigned sz)
+void TextureCube::storage(PixelFormat fmt, unsigned sz, unsigned lv)
 {
        if(size>0)
                throw invalid_operation("TextureCube::storage");
        if(sz==0)
                throw invalid_argument("TextureCube::storage");
 
-       if(MSP_sized_internal_formats)
-               fmt = get_sized_pixelformat(fmt);
-       require_pixelformat(fmt);
-
-       ifmt = fmt;
+       set_internal_format(fmt);
        size = sz;
+       levels = get_n_levels();
+       if(lv>0)
+               levels = min(levels, lv);
 }
 
 void TextureCube::allocate(unsigned level)
 {
-       if(allocated&(1<<level))
+       if(size==0)
+               throw invalid_operation("TextureCube::allocate");
+       if(level>=levels)
+               throw invalid_argument("TextureCube::allocate");
+       if(allocated&(64<<level))
                return;
 
        if(ARB_texture_storage)
        {
                BindRestore _bind(this);
-               unsigned n_levels = (is_mipmapped(min_filter) ? get_n_levels() : 1);
-               glTexStorage2D(target, n_levels, ifmt, size, size);
-               allocated |= (1<<n_levels)-1;
+               glTexStorage2D(target, levels, ifmt, size, size);
+               apply_swizzle();
+               allocated |= (1<<levels)-1;
        }
        else
        {
-               PixelFormat base_fmt = get_base_pixelformat(ifmt);
-               DataType type = get_alloc_type(base_fmt);
+               PixelComponents comp = get_components(ifmt);
+               DataType type = get_component_type(ifmt);
                for(unsigned i=0; i<6; ++i)
-                       image(enumerate_faces(i), level, base_fmt, type, 0);
+                       image(enumerate_faces(i), level, comp, type, 0);
        }
 }
 
-void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, DataType type, const void *data)
+void TextureCube::image(TextureCubeFace face, unsigned level, PixelComponents comp, DataType type, const void *data)
 {
        if(size==0)
                throw invalid_operation("TextureCube::image");
@@ -98,22 +100,41 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D
                throw out_of_range("TextureCube::image");
 
        if(ARB_texture_storage)
-               return sub_image(face, level, 0, 0, s, s, fmt, type, data);
+               return sub_image(face, level, 0, 0, s, s, comp, type, data);
 
        BindRestore _bind(this);
-       glTexImage2D(face, level, ifmt, s, s, 0, fmt, type, data);
 
-       // XXX Allocation should be tracked per-face, but we'll run out of bits
-       allocated |= 1<<level;
-       if(gen_mipmap && level==0)
+       if(!allocated)
+       {
+               glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
+               apply_swizzle();
+       }
+       glTexImage2D(face, level, ifmt, s, s, 0, get_upload_components(comp), type, data);
+
+       if(level==0)
+       {
+               allocated |= 1<<get_face_index(face);
+               if((allocated&63)==63)
+               {
+                       allocated |= 64;
+                       if(auto_gen_mipmap)
+                       {
+                               generate_mipmap();
+                               allocated |= (64<<levels)-1;
+                       }
+               }
+       }
+       else if(!(allocated&(64<<level)))
        {
-               // TODO Only do this once all faces are created
-               auto_generate_mipmap();
-               allocated |= (1<<get_n_levels())-1;
+               for(unsigned i=0; i<6; ++i)
+                       if(enumerate_faces(i)!=face)
+                               glTexImage2D(enumerate_faces(i), level, ifmt, s, s, 0, comp, type, 0);
+
+               allocated |= 64<<level;
        }
 }
 
-void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelFormat fmt, DataType type, const void *data)
+void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y, unsigned wd, unsigned ht, PixelComponents comp, DataType type, const void *data)
 {
        if(size==0)
                throw invalid_operation("TextureCube::sub_image");
@@ -121,23 +142,23 @@ void TextureCube::sub_image(TextureCubeFace face, unsigned level, int x, int y,
        BindRestore _bind(this);
        allocate(level);
 
-       glTexSubImage2D(face, level, x, y, wd, ht, fmt, type, data);
+       glTexSubImage2D(face, level, x, y, wd, ht, get_upload_components(comp), type, data);
 
-       if(gen_mipmap && level==0)
-               auto_generate_mipmap();
+       if(auto_gen_mipmap && level==0)
+               generate_mipmap();
 }
 
 void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb)
 {
        unsigned w = img.get_width();
        unsigned h = img.get_height();
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
+       PixelFormat fmt = pixelformat_from_image(img);
        if(size==0)
        {
                if(w!=h)
                        throw incompatible_data("TextureCube::image");
 
-               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
+               storage(make_pixelformat(get_components(fmt), get_component_type(fmt), srgb), w);
        }
        else if(w!=size || h!=size)
                throw incompatible_data("TextureCube::image");
@@ -145,10 +166,10 @@ void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool s
        PixelStore pstore = PixelStore::from_image(img);
        BindRestore _bind_ps(pstore);
 
-       image(face, 0, fmt, UNSIGNED_BYTE, img.get_data());
+       image(face, 0, get_components(fmt), get_component_type(fmt), img.get_data());
 }
 
-void TextureCube::image(const Graphics::Image &img, bool srgb)
+void TextureCube::image(const Graphics::Image &img, unsigned lv, bool srgb)
 {
        unsigned w = img.get_width();
        unsigned h = img.get_height();
@@ -157,9 +178,11 @@ void TextureCube::image(const Graphics::Image &img, bool srgb)
                throw incompatible_data("TextureCube::image");
        h /= 6;
 
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
+       PixelFormat fmt = pixelformat_from_image(img);
+       PixelComponents comp = get_components(fmt);
+       DataType type = get_component_type(fmt);
        if(size==0)
-               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
+               storage(make_pixelformat(comp, type, srgb), w, lv);
        else if(w!=size || h!=size)
                throw incompatible_data("TextureCube::image");
 
@@ -169,7 +192,7 @@ void TextureCube::image(const Graphics::Image &img, bool srgb)
        const char *cdata = reinterpret_cast<const char *>(img.get_data());
        unsigned face_size = img.get_stride()*size;
        for(unsigned i=0; i<6; ++i)
-               image(enumerate_faces(i), 0, fmt, UNSIGNED_BYTE, cdata+i*face_size);
+               image(enumerate_faces(i), 0, comp, type, cdata+i*face_size);
 }
 
 unsigned TextureCube::get_n_levels() const
@@ -254,6 +277,7 @@ void TextureCube::Loader::init()
        add("image_data", &Loader::image_data);
        add("raw_data", &Loader::raw_data);
        add("storage", &Loader::storage);
+       add("storage", &Loader::storage_levels);
 }
 
 void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn)
@@ -276,16 +300,19 @@ void TextureCube::Loader::image_data(TextureCubeFace face, const string &data)
 
 void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data)
 {
-       obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data());
+       obj.image(face, 0, get_components(obj.ifmt), get_component_type(obj.ifmt), data.data());
 }
 
 void TextureCube::Loader::storage(PixelFormat fmt, unsigned s)
 {
-       if(srgb)
-               fmt = get_srgb_pixelformat(fmt);
        obj.storage(fmt, s);
 }
 
+void TextureCube::Loader::storage_levels(PixelFormat fmt, unsigned s, unsigned l)
+{
+       obj.storage(fmt, s, l);
+}
+
 
 void operator>>(const LexicalConverter &conv, TextureCubeFace &face)
 {