]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texturecube.cpp
Prefer sized internal formats when possible
[libs/gl.git] / source / texturecube.cpp
index 7f8301187c35e07257037aec9967ad6b502e83a8..889d051b905e490dc9006f993a24fc476871d5c5 100644 (file)
@@ -1,3 +1,4 @@
+#include <msp/datafile/collection.h>
 #include <msp/gl/extensions/arb_texture_cube_map.h>
 #include <msp/io/memory.h>
 #include <msp/strings/format.h>
@@ -23,6 +24,7 @@ Vector3 TextureCube::directions[6] =
 
 TextureCube::TextureCube():
        Texture(GL_TEXTURE_CUBE_MAP),
+       ifmt(RGB),
        size(0),
        allocated(0)
 {
@@ -35,6 +37,9 @@ void TextureCube::storage(PixelFormat fmt, unsigned sz)
                throw invalid_operation("TextureCube::storage");
        if(sz==0)
                throw invalid_argument("TextureCube::storage");
+
+       if(MSP_sized_internal_formats)
+               fmt = get_sized_pixelformat(fmt);
        require_pixelformat(fmt);
 
        ifmt = fmt;
@@ -46,8 +51,10 @@ void TextureCube::allocate(unsigned level)
        if(allocated&(1<<level))
                return;
 
+       PixelFormat base_fmt = get_base_pixelformat(ifmt);
+       DataType type = get_alloc_type(base_fmt);
        for(unsigned i=0; i<6; ++i)
-               image(enumerate_faces(i), level, get_base_pixelformat(ifmt), UNSIGNED_BYTE, 0);
+               image(enumerate_faces(i), level, base_fmt, type, 0);
 }
 
 void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, DataType type, const void *data)
@@ -66,22 +73,24 @@ void TextureCube::image(TextureCubeFace face, unsigned level, PixelFormat fmt, D
        allocated |= 1<<level;
        if(gen_mipmap && level==0)
        {
+               // TODO Only do this once all faces are created
+               auto_generate_mipmap();
                for(; s; s>>=1, ++level) ;
                allocated |= (1<<level)-1;
        }
 }
 
-void TextureCube::image(TextureCubeFace face, const Graphics::Image &img)
+void TextureCube::image(TextureCubeFace face, const Graphics::Image &img, bool srgb)
 {
        unsigned w = img.get_width();
        unsigned h = img.get_height();
        PixelFormat fmt = pixelformat_from_graphics(img.get_format());
        if(size==0)
        {
-               if(w==h)
-                       storage(storage_pixelformat_from_graphics(img.get_format()), w);
-               else
+               if(w!=h)
                        throw incompatible_data("TextureCube::image");
+
+               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
        }
        else if(w!=size || h!=size)
                throw incompatible_data("TextureCube::image");
@@ -92,6 +101,30 @@ void TextureCube::image(TextureCubeFace face, const Graphics::Image &img)
        image(face, 0, fmt, UNSIGNED_BYTE, img.get_data());
 }
 
+void TextureCube::image(const Graphics::Image &img, bool srgb)
+{
+       unsigned w = img.get_width();
+       unsigned h = img.get_height();
+
+       if(h!=w*6)
+               throw incompatible_data("TextureCube::image");
+       h /= 6;
+
+       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
+       if(size==0)
+               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
+       else if(w!=size || h!=size)
+               throw incompatible_data("TextureCube::image");
+
+       PixelStore pstore = PixelStore::from_image(img);
+       BindRestore _bind_ps(pstore);
+
+       const char *cdata = reinterpret_cast<const char *>(img.get_data());
+       unsigned face_size = img.get_stride()*size;
+       for(unsigned i=0; i<6; ++i)
+               image(enumerate_faces(i), 0, fmt, UNSIGNED_BYTE, cdata+i*face_size);
+}
+
 unsigned TextureCube::get_level_size(unsigned level)
 {
        return size>>level;
@@ -163,31 +196,59 @@ Vector3 TextureCube::get_texel_direction(TextureCubeFace face, unsigned u, unsig
        return fv+s*sv+t*tv;
 }
 
+UInt64 TextureCube::get_data_size() const
+{
+       return id ? size*size*6*get_pixel_size(ifmt) : 0;
+}
+
 
 TextureCube::Loader::Loader(TextureCube &t):
        DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t)
 {
+       init();
+}
+
+TextureCube::Loader::Loader(TextureCube &t, Collection &c):
+       DataFile::DerivedObjectLoader<TextureCube, Texture::Loader>(t, c)
+{
+       init();
+}
+
+void TextureCube::Loader::init()
+{
+       add("external_image", &Loader::external_image);
        add("image_data", &Loader::image_data);
        add("raw_data", &Loader::raw_data);
        add("storage", &Loader::storage);
 }
 
+void TextureCube::Loader::external_image(TextureCubeFace face, const string &fn)
+{
+       Graphics::Image img;
+       RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+       img.load_io(*io);
+
+       obj.image(face, img, srgb);
+}
+
 void TextureCube::Loader::image_data(TextureCubeFace face, const string &data)
 {
        Graphics::Image img;
        IO::Memory mem(data.data(), data.size());
        img.load_io(mem);
 
-       obj.image(face, img);
+       obj.image(face, img, srgb);
 }
 
 void TextureCube::Loader::raw_data(TextureCubeFace face, const string &data)
 {
-       obj.image(face, 0, obj.ifmt, UNSIGNED_BYTE, data.data());
+       obj.image(face, 0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data());
 }
 
 void TextureCube::Loader::storage(PixelFormat fmt, unsigned s)
 {
+       if(srgb)
+               fmt = get_srgb_pixelformat(fmt);
        obj.storage(fmt, s);
 }