]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture3d.cpp
Use explicit mipmap generation if necessary
[libs/gl.git] / source / texture3d.cpp
index 6515946bb2bba5885dd6dd6d5c425438804cc400..7b9c3590ef6bc7eb8e936e20816c36549bbdec2c 100644 (file)
@@ -1,17 +1,10 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
 #include <cmath>
-#include <msp/gbase/image.h>
+#include <msp/gl/extensions/ext_texture3d.h>
+#include <msp/graphics/image.h>
 #include "bindable.h"
-#include "except.h"
-#include "extension.h"
+#include "error.h"
+#include "pixelstore.h"
 #include "texture3d.h"
-#include "version_1_2.h"
 
 using namespace std;
 
@@ -20,27 +13,27 @@ namespace GL {
 
 Texture3D::Texture3D():
        Texture(GL_TEXTURE_3D),
+       ifmt(RGB),
        width(0),
        height(0),
        depth(0),
        allocated(0)
 {
-       static RequireVersion _ver(1, 2);
+       static Require _req(EXT_texture3D);
 }
 
-void Texture3D::storage(PixelFormat f, unsigned w, unsigned h, unsigned d)
+void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp)
 {
        if(width>0)
-               throw InvalidState("Textures storage may only be specified once");
-       if(w==0 || h==0 || d==0)
-               throw InvalidParameterValue("Invalid texture dimensions");
-
-       width = w;
-       height = h;
-       depth = d;
-       ifmt = f;
-
-       image(0, ifmt, UNSIGNED_BYTE, 0);
+               throw invalid_operation("Texture3D::storage");
+       if(wd==0 || ht==0 || dp==0)
+               throw invalid_argument("Texture3D::storage");
+       require_pixelformat(fmt);
+
+       width = wd;
+       height = ht;
+       depth = dp;
+       ifmt = fmt;
 }
 
 void Texture3D::allocate(unsigned level)
@@ -53,19 +46,21 @@ void Texture3D::allocate(unsigned level)
 
 void Texture3D::image(unsigned level, PixelFormat fmt, DataType type, const void *data)
 {
-       require_storage();
+       if(width==0 || height==0 || depth==0)
+               throw invalid_operation("Texture3D::image");
 
        unsigned w = width;
        unsigned h = height;
        unsigned d = depth;
        get_level_size(level, w, h, d);
 
-       Bind _bind(this, true);
+       BindRestore _bind(this);
        glTexImage3D(target, level, ifmt, width, height, depth, 0, fmt, type, data);
 
        allocated |= 1<<level;
        if(gen_mipmap && level==0)
        {
+               auto_generate_mipmap();
                for(; (w || h || d); w>>=1, h>>=1, d>>=1, ++level) ;
                allocated |= (1<<level)-1;
        }
@@ -73,10 +68,12 @@ void Texture3D::image(unsigned level, PixelFormat fmt, DataType type, const void
 
 void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, PixelFormat fmt, DataType type, const void *data)
 {
-       require_storage();
+       if(width==0 || height==0 || depth==0)
+               throw invalid_operation("Texture3D::image");
+
        allocate(level);
 
-       Bind _bind(this, true);
+       BindRestore _bind(this);
        glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data);
 }
 
@@ -92,7 +89,7 @@ void Texture3D::load_image(const string &fn, int dp)
        if(dp==-1)
        {
                if(h%w)
-                       throw IncompatibleData("Image height is not divisible by its width");
+                       throw incompatible_data("Texture3D::load_image");
                d = h/w;
                h = w;
        }
@@ -101,25 +98,29 @@ void Texture3D::load_image(const string &fn, int dp)
                for(d=h; d*d>h; d>>=2) ;
                for(; d*d<h; ++d) ;
                if(d*d!=h)
-                       throw IncompatibleData("Could not find a square root of texture height");
+                       throw incompatible_data("Texture3D::load_image");
                h = d;
        }
        else if(dp>0)
+       {
                d = dp;
+               if(h%d)
+                       throw incompatible_data("Texture3D::load_image");
+               h /= d;
+       }
+       else
+               throw invalid_argument("Texture3D::load_image");
 
        PixelFormat fmt = pixelformat_from_graphics(img.get_format());
        if(width==0)
-               storage(fmt, w, h, d);
+               storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d);
        else if(w!=width || h!=height || d!=depth)
-               throw IncompatibleData("Image does not match texture storage");
+               throw incompatible_data("Texture3D::load_image");
 
-       image(0, fmt, UNSIGNED_INT, img.get_data());
-}
+       PixelStore pstore = PixelStore::from_image(img);
+       BindRestore _bind_ps(pstore);
 
-void Texture3D::require_storage()
-{
-       if(width==0 || height==0 || depth==0)
-               throw InvalidState("Texture storage has not been specified");
+       image(0, fmt, UNSIGNED_BYTE, img.get_data());
 }
 
 void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigned &d)
@@ -136,5 +137,10 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne
                d = 1;
 }
 
+UInt64 Texture3D::get_data_size() const
+{
+       return id ? width*height*depth*get_pixel_size(ifmt) : 0;
+}
+
 } // namespace GL
 } // namespace Msp