]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture3d.cpp
Remove the deprecated ProgramBuilder class
[libs/gl.git] / source / texture3d.cpp
index 7ea17b137e545d0fcc757173799f3598998788cb..03c58d0afdf05e6273cfbbea2892ea2d7e067ca9 100644 (file)
@@ -1,6 +1,9 @@
 #include <cmath>
+#include <msp/core/raii.h>
+#include <msp/gl/extensions/arb_direct_state_access.h>
 #include <msp/gl/extensions/arb_texture_storage.h>
 #include <msp/gl/extensions/ext_texture3d.h>
+#include <msp/gl/extensions/ext_texture_array.h>
 #include <msp/graphics/image.h>
 #include "bindable.h"
 #include "error.h"
@@ -14,7 +17,6 @@ namespace GL {
 
 Texture3D::Texture3D(GLenum t):
        Texture(t),
-       ifmt(RGB),
        width(0),
        height(0),
        depth(0),
@@ -23,7 +25,6 @@ Texture3D::Texture3D(GLenum t):
 
 Texture3D::Texture3D():
        Texture(GL_TEXTURE_3D),
-       ifmt(RGB),
        width(0),
        height(0),
        depth(0),
@@ -32,43 +33,46 @@ Texture3D::Texture3D():
        static Require _req(EXT_texture3D);
 }
 
-void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp)
+void Texture3D::storage(PixelFormat fmt, unsigned wd, unsigned ht, unsigned dp, unsigned lv)
 {
        if(width>0)
                throw invalid_operation("Texture3D::storage");
        if(wd==0 || ht==0 || dp==0)
                throw invalid_argument("Texture3D::storage");
 
-       if(MSP_sized_internal_formats)
-               fmt = get_sized_pixelformat(fmt);
-       require_pixelformat(fmt);
-
-       ifmt = fmt;
+       set_format(fmt);
        width = wd;
        height = ht;
        depth = dp;
+       levels = get_n_levels();
+       if(lv>0)
+               levels = min(levels, lv);
 }
 
 void Texture3D::allocate(unsigned level)
 {
+       if(width==0 || height==0 || depth==0)
+               throw invalid_operation("Texture3D::allocate");
+       if(level>=levels)
+               throw invalid_argument("Texture3D::allocate");
        if(allocated&(1<<level))
                return;
 
        if(ARB_texture_storage)
        {
-               BindRestore _bind(this);
-               unsigned n_levels = (is_mipmapped(min_filter) ? get_n_levels() : 1);
-               glTexStorage3D(target, n_levels, ifmt, width, height, depth);
-               allocated |= (1<<n_levels)-1;
+               Conditional<BindRestore> _bind(!ARB_direct_state_access, this);
+               if(ARB_direct_state_access)
+                       glTextureStorage3D(id, levels, storage_fmt, width, height, depth);
+               else
+                       glTexStorage3D(target, levels, storage_fmt, width, height, depth);
+               apply_swizzle();
+               allocated |= (1<<levels)-1;
        }
        else
-       {
-               PixelFormat base_fmt = get_base_pixelformat(ifmt);
-               image(level, base_fmt, get_alloc_type(base_fmt), 0);
-       }
+               image(level, 0);
 }
 
-void Texture3D::image(unsigned level, PixelFormat fmt, DataType type, const void *data)
+void Texture3D::image(unsigned level, const void *data)
 {
        if(width==0 || height==0 || depth==0)
                throw invalid_operation("Texture3D::image");
@@ -78,111 +82,82 @@ void Texture3D::image(unsigned level, PixelFormat fmt, DataType type, const void
        unsigned d = depth;
        get_level_size(level, w, h, d);
 
-       BindRestore _bind(this);
        if(ARB_texture_storage)
-               return sub_image(level, 0, 0, 0, w, h, d, fmt, type, data);
+               return sub_image(level, 0, 0, 0, w, h, d, data);
 
-       glTexImage3D(target, level, ifmt, width, height, depth, 0, fmt, type, data);
+       BindRestore _bind(this);
+
+       if(!allocated)
+       {
+               glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
+               apply_swizzle();
+       }
+
+       PixelComponents comp = get_components(storage_fmt);
+       DataType type = get_component_type(storage_fmt);
+       glTexImage3D(target, level, storage_fmt, width, height, depth, 0, comp, type, data);
 
        allocated |= 1<<level;
-       if(gen_mipmap && level==0)
+       if(auto_gen_mipmap && level==0)
        {
-               auto_generate_mipmap();
-               allocated |= (1<<get_n_levels())-1;
+               generate_mipmap();
+               allocated |= (1<<levels)-1;
        }
 }
 
-void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, PixelFormat fmt, DataType type, const void *data)
+void Texture3D::image(unsigned level, PixelComponents comp, DataType type, const void *data)
+{
+       if(comp!=get_components(format) || type!=get_component_type(format))
+               throw incompatible_data("Texture3D::image");
+       image(level, data);
+}
+
+void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, const void *data)
 {
        if(width==0 || height==0 || depth==0)
                throw invalid_operation("Texture3D::image");
 
+       Conditional<BindRestore> _bind(!ARB_direct_state_access, this);
        allocate(level);
 
-       BindRestore _bind(this);
-       glTexSubImage3D(target, level, x, y, z, wd, ht, dp, fmt, type, data);
+       PixelComponents comp = get_components(storage_fmt);
+       DataType type = get_component_type(storage_fmt);
+       if(ARB_direct_state_access)
+               glTextureSubImage3D(id, level, x, y, z, wd, ht, dp, comp, type, data);
+       else
+               glTexSubImage3D(target, level, x, y, z, wd, ht, dp, comp, type, data);
 
-       if(gen_mipmap && level==0)
-               auto_generate_mipmap();
+       if(auto_gen_mipmap && level==0)
+               generate_mipmap();
 }
 
-void Texture3D::load_image(const string &fn, int dp)
+void Texture3D::sub_image(unsigned level, int x, int y, int z, unsigned wd, unsigned ht, unsigned dp, PixelComponents comp, DataType type, const void *data)
 {
-       Graphics::Image img;
-       img.load_file(fn);
-
-       unsigned w = img.get_width();
-       unsigned h = img.get_height();
-       unsigned d = 1;
-
-       if(dp==-1)
-       {
-               if(h%w)
-                       throw incompatible_data("Texture3D::load_image");
-               d = h/w;
-               h = w;
-       }
-       else if(dp==-2)
-       {
-               for(d=h; d*d>h; d>>=2) ;
-               for(; d*d<h; ++d) ;
-               if(d*d!=h)
-                       throw incompatible_data("Texture3D::load_image");
-               h = d;
-       }
-       else if(dp>0)
-       {
-               d = dp;
-               if(h%d)
-                       throw incompatible_data("Texture3D::load_image");
-               h /= d;
-       }
-       else
-               throw invalid_argument("Texture3D::load_image");
-
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
-       if(width==0)
-               storage(storage_pixelformat_from_graphics(img.get_format()), w, h, d);
-       else if(w!=width || h!=height || d!=depth)
-               throw incompatible_data("Texture3D::load_image");
-
-       PixelStore pstore = PixelStore::from_image(img);
-       BindRestore _bind_ps(pstore);
-
-       image(0, fmt, UNSIGNED_BYTE, img.get_data());
+       if(comp!=get_components(format) || type!=get_component_type(format))
+               throw incompatible_data("Texture3D::sub_image");
+       sub_image(level, x, y, z, wd, ht, dp, data);
 }
 
-void Texture3D::image(const Graphics::Image &img, bool srgb)
+void Texture3D::image(const Graphics::Image &img, unsigned lv)
 {
        unsigned w = img.get_width();
        unsigned h = img.get_height();
-       unsigned d = 1;
 
-       if(depth)
-       {
-               if(h%depth)
-                       throw incompatible_data("Texture3D::load_image");
-               h /= depth;
-               d = depth;
-       }
-       else
-       {
-               if(h%w)
-                       throw incompatible_data("Texture3D::load_image");
-               d = h/w;
-               h = w;
-       }
+       if(h%w)
+               throw incompatible_data("Texture3D::load_image");
+       unsigned d = h/w;
+       h = w;
 
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
+       PixelFormat fmt = pixelformat_from_image(img);
        if(width==0)
-               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, h, d);
+               storage(make_pixelformat(get_components(fmt), get_component_type(fmt), use_srgb_format), w, h, d, lv);
        else if(w!=width || h!=height || d!=depth)
                throw incompatible_data("Texture3D::load_image");
 
        PixelStore pstore = PixelStore::from_image(img);
        BindRestore _bind_ps(pstore);
 
-       image(0, fmt, UNSIGNED_BYTE, img.get_data());
+       image(0, img.get_pixels());
 }
 
 unsigned Texture3D::get_n_levels() const
@@ -212,7 +187,7 @@ void Texture3D::get_level_size(unsigned level, unsigned &w, unsigned &h, unsigne
 
 UInt64 Texture3D::get_data_size() const
 {
-       return id ? width*height*depth*get_pixel_size(ifmt) : 0;
+       return id ? width*height*depth*get_pixel_size(storage_fmt) : 0;
 }
 
 
@@ -232,19 +207,23 @@ void Texture3D::Loader::init()
 {
        add("raw_data", &Loader::raw_data);
        add("storage", &Loader::storage);
+       add("storage", &Loader::storage_levels);
 }
 
 void Texture3D::Loader::raw_data(const string &data)
 {
-       obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data());
+       obj.image(0, data.data());
 }
 
 void Texture3D::Loader::storage(PixelFormat fmt, unsigned w, unsigned h, unsigned d)
 {
-       if(srgb)
-               fmt = get_srgb_pixelformat(fmt);
        obj.storage(fmt, w, h, d);
 }
 
+void Texture3D::Loader::storage_levels(PixelFormat fmt, unsigned w, unsigned h, unsigned d, unsigned l)
+{
+       obj.storage(fmt, w, h, d, l);
+}
+
 } // namespace GL
 } // namespace Msp