]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture2darray.cpp
Separate abstract pixel compositions from concrete pixel formats
[libs/gl.git] / source / texture2darray.cpp
index 27e0d5334f357f10ec88761231f4012b6279f855..34b9532d3e80965dbc6777a2ff4d0e60a191d8ab 100644 (file)
@@ -15,31 +15,31 @@ Texture2DArray::Texture2DArray():
        static Require _req(EXT_texture_array);
 }
 
-void Texture2DArray::layer_image(unsigned level, unsigned z, PixelFormat fmt, DataType type, const void *data)
+void Texture2DArray::layer_image(unsigned level, unsigned z, PixelComponents comp, DataType type, const void *data)
 {
        unsigned w = get_width();
        unsigned h = get_height();
        unsigned d = get_depth();
        get_level_size(level, w, h, d);
 
-       sub_image(level, 0, 0, z, w, h, 1, fmt, type, data);
+       sub_image(level, 0, 0, z, w, h, 1, comp, type, data);
 }
 
 void Texture2DArray::layer_image(unsigned level, unsigned z, const Graphics::Image &img)
 {
        if(!get_width())
-               throw invalid_operation("Texture2D::layer_image");
+               throw invalid_operation("Texture2DArray::layer_image");
 
        unsigned w = img.get_width();
        unsigned h = img.get_height();
-       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
+       PixelFormat fmt = pixelformat_from_image(img);
        if(w!=get_width() || h!=get_height())
-               throw incompatible_data("Texture2D::image");
+               throw incompatible_data("Texture2DArray::layer_image");
 
        PixelStore pstore = PixelStore::from_image(img);
        BindRestore _bind_ps(pstore);
 
-       layer_image(level, z, fmt, UNSIGNED_BYTE, img.get_data());
+       layer_image(level, z, get_components(fmt), get_component_type(fmt), img.get_data());
 }
 
 
@@ -64,6 +64,8 @@ void Texture2DArray::Loader::external_image(unsigned z, const string &fn)
 {
        Graphics::Image img;
        RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+       if(!io)
+               throw IO::file_not_found(fn);
        img.load_io(*io);
 
        obj.layer_image(0, z, img);