]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture1d.h
Remove the deprecated ProgramBuilder class
[libs/gl.git] / source / texture1d.h
index 9957eeb466fedab882f10e84df69e46d2f9b55d2..b14ff917666f88cb02fc7fbbcd5c55a8330b0075 100644 (file)
@@ -1,8 +1,6 @@
 #ifndef MSP_GL_TEXTURE1D_H_
 #define MSP_GL_TEXTURE1D_H_
 
-#include "datatype.h"
-#include "pixelformat.h"
 #include "texture.h"
 
 namespace Msp {
@@ -10,21 +8,50 @@ namespace GL {
 
 class Texture1D: public Texture
 {
+public:
+       class Loader: public DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>
+       {
+       public:
+               Loader(Texture1D &);
+               Loader(Texture1D &, Collection &);
+       private:
+               void init();
+
+               void raw_data(const std::string &);
+               void storage(PixelFormat, unsigned);
+               void storage_levels(PixelFormat, unsigned, unsigned);
+       };
+
 private:
-       PixelFormat ifmt;
        unsigned width;
+       unsigned levels;
        unsigned allocated;
 
 public:
        Texture1D();
 
-       void storage(PixelFormat, unsigned);
+       void storage(PixelFormat, unsigned, unsigned = 0);
+
+       DEPRECATED void storage(PixelComponents c, unsigned w, unsigned l = 0)
+       { storage(make_pixelformat(c, UNSIGNED_BYTE), w, l); }
+
        void allocate(unsigned);
-       void image(unsigned, PixelFormat, DataType, const void *);
+       void image(unsigned, const void *);
+       DEPRECATED void image(unsigned, PixelComponents, DataType, const void *);
+       void sub_image(unsigned, int, unsigned, const void *);
+       DEPRECATED void sub_image(unsigned, int, unsigned, PixelComponents, DataType, const void *);
+       virtual void image(const Graphics::Image &, unsigned = 0);
+       using Texture::image;
        unsigned get_width() const { return width; }
 
 private:
-       unsigned get_level_size(unsigned);
+       unsigned get_n_levels() const;
+       unsigned get_level_size(unsigned) const;
+
+public:
+       virtual AsyncLoader *load(IO::Seekable &, const Resources * = 0) { return 0; }
+       virtual UInt64 get_data_size() const;
+       virtual void unload() { }
 };
 
 } // namespace GL