]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture1d.h
Use UNSIGNED_SHORT for allocating DEPTH_COMPONENT textures
[libs/gl.git] / source / texture1d.h
index 63b25c138756c8c6a44bd635e341cab9810332f9..20b1d35cbf88b8ead6421902493e18d3d97aea19 100644 (file)
@@ -1,8 +1,6 @@
 #ifndef MSP_GL_TEXTURE1D_H_
 #define MSP_GL_TEXTURE1D_H_
 
-#include "datatype.h"
-#include "pixelformat.h"
 #include "texture.h"
 
 namespace Msp {