return sub_image(level, 0, w, fmt, type, data);
BindRestore _bind(this);
+
+ if(!allocated)
+ glTexParameteri(target, GL_TEXTURE_MAX_LEVEL, levels-1);
glTexImage1D(target, level, ifmt, w, 0, get_upload_format(fmt), type, data);
allocated |= 1<<level;
if(auto_gen_mipmap && level==0)
{
generate_mipmap();
- allocated |= (1<<get_n_levels())-1;
+ allocated |= (1<<levels)-1;
}
}
generate_mipmap();
}
-void Texture1D::image(const Graphics::Image &img, bool srgb)
+void Texture1D::image(const Graphics::Image &img, unsigned lv, bool srgb)
{
if(img.get_height()!=1)
throw incompatible_data("Texture1D::image");
PixelFormat fmt = pixelformat_from_graphics(img.get_format());
if(width==0)
{
- unsigned l = (is_mipmapped(min_filter) ? mipmap_levels ? mipmap_levels : 0 : 1);
+ unsigned l = (is_mipmapped(min_filter) ? lv : 1);
storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, l);
}
else if(w!=width)