]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture1d.cpp
Pull in sized depth component formats from ARB_depth_texture
[libs/gl.git] / source / texture1d.cpp
index accd0e0c06c76a4bfe0b91f828cc840c5becff49..a0ab79b943aef573e192edcc36e1e011fffb77c7 100644 (file)
@@ -34,7 +34,8 @@ void Texture1D::allocate(unsigned level)
        if(allocated&(1<<level))
                return;
 
-       image(level, get_base_pixelformat(ifmt), UNSIGNED_BYTE, 0);
+       PixelFormat base_fmt = get_base_pixelformat(ifmt);
+       image(level, base_fmt, get_alloc_type(base_fmt), 0);
 }
 
 void Texture1D::image(unsigned level, PixelFormat fmt, DataType type, const void *data)
@@ -56,6 +57,32 @@ void Texture1D::image(unsigned level, PixelFormat fmt, DataType type, const void
        }
 }
 
+void Texture1D::sub_image(unsigned level, int x, unsigned wd, PixelFormat fmt, DataType type, const void *data)
+{
+       if(width==0)
+               throw invalid_operation("Texture3D::image");
+
+       allocate(level);
+
+       BindRestore _bind(this);
+       glTexSubImage1D(target, level, x, wd, fmt, type, data);
+}
+
+void Texture1D::image(const Graphics::Image &img, bool srgb)
+{
+       if(img.get_height()!=1)
+               throw incompatible_data("Texture1D::image");
+
+       unsigned w = img.get_width();
+       PixelFormat fmt = pixelformat_from_graphics(img.get_format());
+       if(width==0)
+               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
+       else if(w!=width)
+               throw incompatible_data("Texture1D::image");
+
+       image(0, fmt, UNSIGNED_BYTE, img.get_data());
+}
+
 unsigned Texture1D::get_level_size(unsigned level)
 {
        return width>>level;
@@ -66,5 +93,36 @@ UInt64 Texture1D::get_data_size() const
        return id ? width*get_pixel_size(ifmt) : 0;
 }
 
+
+Texture1D::Loader::Loader(Texture1D &t):
+       DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>(t)
+{
+       init();
+}
+
+Texture1D::Loader::Loader(Texture1D &t, Collection &c):
+       DataFile::DerivedObjectLoader<Texture1D, Texture::Loader>(t, c)
+{
+       init();
+}
+
+void Texture1D::Loader::init()
+{
+       add("raw_data", &Loader::raw_data);
+       add("storage", &Loader::storage);
+}
+
+void Texture1D::Loader::raw_data(const string &data)
+{
+       obj.image(0, get_base_pixelformat(obj.ifmt), UNSIGNED_BYTE, data.data());
+}
+
+void Texture1D::Loader::storage(PixelFormat fmt, unsigned w)
+{
+       if(srgb)
+               fmt = get_srgb_pixelformat(fmt);
+       obj.storage(fmt, w);
+}
+
 } // namespace GL
 } // namespace Msp