]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture1d.cpp
Copy the material slot of RenderPass
[libs/gl.git] / source / texture1d.cpp
index e25a11c09ce579b0fbed76a7ec6dc5a6ed5569fd..7466a9efa2bc0d0fb3ef9b48f2330bb8499b59cf 100644 (file)
@@ -19,7 +19,7 @@ Texture1D::Texture1D():
        static Require _req(MSP_texture1D);
 }
 
-void Texture1D::storage(PixelFormat fmt, unsigned wd)
+void Texture1D::storage(PixelFormat fmt, unsigned wd, unsigned lv)
 {
        if(width>0)
                throw invalid_operation("Texture1D::storage");
@@ -28,24 +28,30 @@ void Texture1D::storage(PixelFormat fmt, unsigned wd)
 
        set_internal_format(fmt);
        width = wd;
+       levels = get_n_levels();
+       if(lv)
+               levels = min(levels, lv);
 }
 
 void Texture1D::allocate(unsigned level)
 {
+       if(width==0)
+               throw invalid_operation("Texture1D::allocate");
+       if(level>=levels)
+               throw invalid_argument("Texture1D::allocate");
        if(allocated&(1<<level))
                return;
 
        if(ARB_texture_storage)
        {
-               unsigned n_levels = (is_mipmapped(min_filter) ? get_n_levels() : 1);
                if(ARB_direct_state_access)
-                       glTextureStorage1D(id, n_levels, ifmt, width);
+                       glTextureStorage1D(id, levels, ifmt, width);
                else
                {
                        BindRestore _bind(this);
-                       glTexStorage1D(target, n_levels, ifmt, width);
+                       glTexStorage1D(target, levels, ifmt, width);
                }
-               allocated |= (1<<n_levels)-1;
+               allocated |= (1<<levels)-1;
        }
        else
        {
@@ -101,7 +107,10 @@ void Texture1D::image(const Graphics::Image &img, bool srgb)
        unsigned w = img.get_width();
        PixelFormat fmt = pixelformat_from_graphics(img.get_format());
        if(width==0)
-               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w);
+       {
+               unsigned l = (is_mipmapped(min_filter) ? mipmap_levels ? mipmap_levels : 0 : 1);
+               storage(storage_pixelformat_from_graphics(img.get_format(), srgb), w, l);
+       }
        else if(w!=width)
                throw incompatible_data("Texture1D::image");