]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Remove the deprecated ProgramBuilder class
[libs/gl.git] / source / texture.cpp
index 47b6ba37abb300f8fae19a83be1ace593001362f..f6594ab14c7e5143434ac0823c862427c70f2c9d 100644 (file)
@@ -1,11 +1,11 @@
-/* $Id$
-
-This file is part of libmspgl
-Copyright © 2007  Mikko Rasa, Mikkosoft Productions
-Distributed under the LGPL
-*/
-
-#include "except.h"
+#include <msp/gl/extensions/arb_direct_state_access.h>
+#include <msp/gl/extensions/arb_texture_swizzle.h>
+#include <msp/gl/extensions/ext_framebuffer_object.h>
+#include <msp/io/memory.h>
+#include "bindable.h"
+#include "error.h"
+#include "resourcemanager.h"
+#include "resources.h"
 #include "texture.h"
 #include "texunit.h"
 
@@ -14,124 +14,397 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-istream &operator>>(istream &in, TextureFilter &tf)
-{
-       string str;
-       in>>str;
-
-       if(str=="NEAREST")
-               tf=NEAREST;
-       else if(str=="LINEAR")
-               tf=LINEAR;
-       else if(str=="NEAREST_MIPMAP_NEAREST")
-               tf=NEAREST_MIPMAP_NEAREST;
-       else if(str=="NEAREST_MIPMAP_LINEAR")
-               tf=NEAREST_MIPMAP_LINEAR;
-       else if(str=="LINEAR_MIPMAP_NEAREST")
-               tf=LINEAR_MIPMAP_NEAREST;
-       else if(str=="LINEAR_MIPMAP_LINEAR")
-               tf=LINEAR_MIPMAP_LINEAR;
+int Texture::swizzle_orders[] =
+{
+       GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA,
+       GL_RED, GL_RED, GL_RED, GL_ONE,
+       GL_RED, GL_RED, GL_RED, GL_GREEN,
+       GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA
+};
+
+Texture::Texture(GLenum t, ResourceManager *m):
+       id(0),
+       target(t),
+       format(RGB8),
+       storage_fmt(RGB8),
+       swizzle(NO_SWIZZLE),
+       use_srgb_format(false),
+       auto_gen_mipmap(false),
+       default_sampler(*this)
+{
+       if(m)
+               set_manager(m);
+       else if(ARB_direct_state_access)
+               glCreateTextures(target, 1, &id);
        else
-               in.setstate(ios_base::failbit);
+               glGenTextures(1, &id);
+}
+
+Texture::~Texture()
+{
+       while(TexUnit *unit = TexUnit::find_unit(this))
+               unbind_from(unit->get_index());
 
-       return in;
+       if(id)
+               glDeleteTextures(1, &id);
 }
 
+void Texture::set_format(PixelFormat fmt)
+{
+       PixelComponents comp = get_components(fmt);
+       PixelComponents st_comp = comp;
+       FormatSwizzle swiz = NO_SWIZZLE;
+       switch(comp)
+       {
+       case LUMINANCE:
+               st_comp = RED;
+               swiz = R_TO_LUMINANCE;
+               break;
+       case LUMINANCE_ALPHA:
+               st_comp = RG;
+               swiz = RG_TO_LUMINANCE_ALPHA;
+               break;
+       case BGR:
+               st_comp = RGB;
+               swiz = RGB_TO_BGR;
+               break;
+       case BGRA:
+               st_comp = RGBA;
+               swiz = RGB_TO_BGR;
+               break;
+       default:;
+       }
 
-void Texture::bind() const
+       PixelFormat st_fmt = make_pixelformat(st_comp, get_component_type(fmt));
+       require_pixelformat(st_fmt);
+       if(swiz!=NO_SWIZZLE)
+               static Require _req(ARB_texture_swizzle);
+
+       format = fmt;
+       storage_fmt = st_fmt;
+       swizzle = swiz;
+}
+
+void Texture::apply_swizzle()
 {
-       if(!target)
-               throw InvalidState("Attempt to bind a texture without target");
+       if(swizzle==NO_SWIZZLE)
+               return;
 
-       const Texture *cur=TexUnit::current().get_texture();
-       if(cur!=this)
+       if(get_gl_api()==OPENGL_ES2)
        {
-               if(cur && cur->target!=target)
-                       glDisable(cur->target);
-               if(!cur || cur->target!=target)
-                       glEnable(target);
-               glBindTexture(target, id);
-               TexUnit::current().set_texture(this);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]);
+       }
+       else
+       {
+               if(ARB_direct_state_access)
+                       glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
+               else
+                       glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
        }
 }
 
-void Texture::bind_to(unsigned i) const
+void Texture::set_parameter_i(GLenum param, int value) const
 {
-       TexUnit::activate(i);
-       bind();
+       if(ARB_direct_state_access)
+               glTextureParameteri(id, param, value);
+       else
+               glTexParameteri(target, param, value);
 }
 
-void Texture::parameter(GLenum param, int value)
+void Texture::set_min_filter(TextureFilter f)
 {
-       maybe_bind();
+       default_sampler.set_min_filter(f);
+}
 
-       glTexParameteri(target, param, value);
+void Texture::set_mag_filter(TextureFilter f)
+{
+       default_sampler.set_mag_filter(f);
 }
 
-void Texture::parameter(GLenum param, float value)
+void Texture::set_filter(TextureFilter f)
 {
-       maybe_bind();
+       default_sampler.set_filter(f);
+}
 
-       glTexParameterf(target, param, value);
+void Texture::set_max_anisotropy(float a)
+{
+       default_sampler.set_max_anisotropy(a);
 }
 
-Texture::~Texture()
+void Texture::set_wrap(TextureWrap w)
 {
-       glDeleteTextures(1, &id);
+       default_sampler.set_wrap(w);
 }
 
-void Texture::unbind()
+void Texture::set_wrap_s(TextureWrap w)
 {
-       const Texture *cur=TexUnit::current().get_texture();
-       if(!cur)
-               return;
+       default_sampler.set_wrap_s(w);
+}
 
-       glBindTexture(cur->target, 0);
-       glDisable(cur->target);
-       TexUnit::current().set_texture(0);
+void Texture::set_wrap_t(TextureWrap w)
+{
+       default_sampler.set_wrap_t(w);
 }
 
-void Texture::unbind_from(unsigned i)
+void Texture::set_wrap_r(TextureWrap w)
 {
-       TexUnit::activate(i);
-       unbind();
+       default_sampler.set_wrap_r(w);
 }
 
-Texture::Texture():
-       target(0)
+bool Texture::can_generate_mipmap()
 {
-       glGenTextures(1, &id);
+       return EXT_framebuffer_object;
 }
 
-void Texture::maybe_bind() const
+void Texture::generate_mipmap()
 {
-       if(TexUnit::current().get_texture()!=this)
-               bind();
+       // glGenerateMipmap is defined here
+       static Require _req(EXT_framebuffer_object);
+
+       if(ARB_direct_state_access)
+               glGenerateTextureMipmap(id);
+       else
+       {
+               BindRestore _bind(this);
+               glGenerateMipmap(target);
+       }
+}
+
+void Texture::set_auto_generate_mipmap(bool gm)
+{
+       if(gm)
+               static Require _req(EXT_framebuffer_object);
+
+       auto_gen_mipmap = gm;
+}
+
+void Texture::set_compare_enabled(bool c)
+{
+       if(c)
+               default_sampler.set_compare(default_sampler.get_compare_function());
+       else
+               default_sampler.disable_compare();
+}
+
+void Texture::set_compare_func(Predicate f)
+{
+       default_sampler.set_compare(f);
+}
+
+void Texture::load_image(const string &fn, bool)
+{
+       load_image(fn, 0U);
+}
+
+void Texture::load_image(const string &fn, unsigned lv)
+{
+       Graphics::Image img;
+       img.load_file(fn);
+
+       image(img, lv);
+}
+
+void Texture::image(const Graphics::Image &img, bool)
+{
+       image(img, 0U);
+}
+
+void Texture::bind_to(unsigned i) const
+{
+       if(!id)
+       {
+               if(manager)
+                       manager->resource_used(*this);
+               if(!id)
+               {
+                       unbind_from(i);
+                       return;
+               }
+       }
+
+       TexUnit &unit = TexUnit::get_unit(i);
+       const Texture *cur = unit.get_texture();
+       if(unit.set_texture(this))
+       {
+               if(manager)
+                       manager->resource_used(*this);
+
+               if(ARB_direct_state_access)
+                       glBindTextureUnit(i, id);
+               else
+               {
+                       unit.bind();
+                       glBindTexture(target, id);
+               }
+
+               if(!unit.get_sampler() || unit.get_sampler()==&cur->default_sampler)
+                       default_sampler.bind_to(i);
+       }
+}
+
+const Texture *Texture::current(unsigned i)
+{
+       return TexUnit::get_unit(i).get_texture();
+}
+
+void Texture::unbind_from(unsigned i)
+{
+       TexUnit &unit = TexUnit::get_unit(i);
+       const Texture *cur = unit.get_texture();
+       if(unit.set_texture(0))
+       {
+               if(ARB_direct_state_access)
+                       glBindTextureUnit(i, 0);
+               else
+               {
+                       unit.bind();
+                       glBindTexture(cur->target, 0);
+               }
+
+               if(unit.get_sampler()==&cur->default_sampler)
+                       Sampler::unbind_from(i);
+       }
 }
 
 
 Texture::Loader::Loader(Texture &t):
-       tex(t)
+       DataFile::CollectionObjectLoader<Texture>(t, 0)
 {
-       add("min_filter", &Loader::min_filter);
-       add("mag_filter", &Loader::mag_filter);
+       init();
+}
+
+Texture::Loader::Loader(Texture &t, Collection &c):
+       DataFile::CollectionObjectLoader<Texture>(t, &c)
+{
+       init();
+}
+
+void Texture::Loader::init()
+{
+       levels = 0;
+
+       add("external_image", &Loader::external_image);
+       add("external_image_srgb", &Loader::external_image);
+       add("filter", &Loader::filter);
        add("generate_mipmap", &Loader::generate_mipmap);
+       add("image_data", &Loader::image_data);
+       add("mag_filter", &Loader::mag_filter);
+       add("max_anisotropy", &Loader::max_anisotropy);
+       add("min_filter", &Loader::min_filter);
+       add("mipmap_levels", &Loader::mipmap_levels);
+       add("sampler",    &Loader::sampler);
+       add("wrap",       &Loader::wrap);
+       add("wrap_r",     &Loader::wrap_r);
+       add("wrap_s",     &Loader::wrap_s);
+       add("wrap_t",     &Loader::wrap_t);
 }
 
-void Texture::Loader::min_filter(TextureFilter f)
+unsigned Texture::Loader::get_levels() const
 {
-       tex.set_min_filter(f);
+       return (is_mipmapped(obj.default_sampler.get_min_filter()) ? levels : 1);
 }
 
-void Texture::Loader::mag_filter(TextureFilter f)
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
+void Texture::Loader::load_external_image(Graphics::Image &img, const std::string &fn)
+{
+       RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+       if(!io)
+               throw IO::file_not_found(fn);
+       img.load_io(*io);
+}
+
+void Texture::Loader::external_image(const string &fn)
+{
+       obj.use_srgb_format = false;
+       external_image_common(fn);
+}
+
+void Texture::Loader::external_image_srgb(const string &fn)
+{
+       obj.use_srgb_format = true;
+       external_image_common(fn);
+}
+
+void Texture::Loader::external_image_common(const string &fn)
+{
+       if(obj.manager)
+               obj.manager->set_resource_location(obj, get_collection(), fn);
+       else
+       {
+               Graphics::Image img;
+               load_external_image(img, fn);
+               obj.image(img, get_levels());
+       }
+}
+
+void Texture::Loader::filter(TextureFilter f)
 {
-       tex.set_mag_filter(f);
+       obj.set_filter(f);
 }
 
 void Texture::Loader::generate_mipmap(bool gm)
 {
-       tex.parameter(GL_GENERATE_MIPMAP_SGIS, gm);
+       obj.set_auto_generate_mipmap(gm);
+}
+
+void Texture::Loader::image_data(const string &data)
+{
+       Graphics::Image img;
+       IO::Memory mem(data.data(), data.size());
+       img.load_io(mem);
+
+       obj.image(img, get_levels());
+}
+
+void Texture::Loader::mag_filter(TextureFilter f)
+{
+       obj.set_mag_filter(f);
+}
+
+void Texture::Loader::max_anisotropy(float a)
+{
+       obj.set_max_anisotropy(a);
+}
+
+void Texture::Loader::min_filter(TextureFilter f)
+{
+       obj.set_min_filter(f);
+}
+
+void Texture::Loader::mipmap_levels(unsigned l)
+{
+       levels = l;
+}
+
+void Texture::Loader::sampler()
+{
+       load_sub(obj.default_sampler);
+}
+
+void Texture::Loader::wrap(TextureWrap w)
+{
+       obj.set_wrap(w);
+}
+
+void Texture::Loader::wrap_r(TextureWrap w)
+{
+       obj.set_wrap_r(w);
+}
+
+void Texture::Loader::wrap_s(TextureWrap w)
+{
+       obj.set_wrap_s(w);
+}
+
+void Texture::Loader::wrap_t(TextureWrap w)
+{
+       obj.set_wrap_t(w);
 }
+#pragma GCC diagnostic pop
 
 } // namespace GL
 } // namespace Msp