]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Add functions for setting arrays of 2x2 and 3x3 matrix uniforms
[libs/gl.git] / source / texture.cpp
index fb409e895c7fc3a0d221ee829648024462d76a55..f1689145c8af9c5754569213a7561b0505e63b2c 100644 (file)
@@ -7,6 +7,7 @@
 #include <msp/gl/extensions/sgis_generate_mipmap.h>
 #include <msp/io/memory.h>
 #include <msp/strings/format.h>
+#include "bindable.h"
 #include "error.h"
 #include "resourcemanager.h"
 #include "resources.h"
@@ -63,11 +64,12 @@ Texture::Texture(GLenum t, ResourceManager *m):
        ifmt(RGB),
        min_filter(NEAREST_MIPMAP_LINEAR),
        mag_filter(LINEAR),
+       mipmap_levels(0),
        max_anisotropy(1.0f),
        wrap_s(REPEAT),
        wrap_t(REPEAT),
        wrap_r(REPEAT),
-       gen_mipmap(false),
+       auto_gen_mipmap(0),
        compare(false),
        cmp_func(LEQUAL),
        dirty_params(0)
@@ -156,7 +158,7 @@ void Texture::update_parameter(int mask) const
        if(mask&WRAP_R)
                set_parameter_i(GL_TEXTURE_WRAP_R, wrap_r);
        if(mask&GENERATE_MIPMAP)
-               set_parameter_i(GL_GENERATE_MIPMAP, gen_mipmap);
+               set_parameter_i(GL_GENERATE_MIPMAP, auto_gen_mipmap!=0);
        if(mask&COMPARE)
                set_parameter_i(GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
        if(mask&COMPARE_FUNC)
@@ -178,6 +180,8 @@ void Texture::update_parameter(int mask) const
                                glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
                }
        }
+       if(mask&MIPMAP_LEVELS)
+               set_parameter_i(GL_TEXTURE_MAX_LEVEL, (mipmap_levels ? mipmap_levels-1 : 1000));
 }
 
 void Texture::set_parameter_i(GLenum param, int value) const
@@ -214,6 +218,12 @@ void Texture::set_filter(TextureFilter f)
        set_mag_filter(f==NEAREST ? NEAREST : LINEAR);
 }
 
+void Texture::set_mipmap_levels(unsigned l)
+{
+       mipmap_levels = l;
+       update_parameter(MIPMAP_LEVELS);
+}
+
 void Texture::set_max_anisotropy(float a)
 {
        if(a<1.0f)
@@ -257,24 +267,31 @@ bool Texture::can_generate_mipmap()
        return (EXT_framebuffer_object || SGIS_generate_mipmap);
 }
 
-void Texture::set_generate_mipmap(bool gm)
+void Texture::generate_mipmap()
 {
-       if(gm && !EXT_framebuffer_object)
-               static Require _req(SGIS_generate_mipmap);
-       gen_mipmap = gm;
-       if(!EXT_framebuffer_object)
-               update_parameter(GENERATE_MIPMAP);
+       // glGenerateMipmap is defined here
+       static Require _req(EXT_framebuffer_object);
+
+       if(ARB_direct_state_access)
+               glGenerateTextureMipmap(id);
+       else
+       {
+               BindRestore _bind(this);
+               glGenerateMipmap(target);
+       }
 }
 
-void Texture::auto_generate_mipmap()
+void Texture::set_auto_generate_mipmap(bool gm)
 {
-       // glGenerateMipmap is defined here
        if(EXT_framebuffer_object)
+               auto_gen_mipmap = gm;
+       else
        {
-               if(ARB_direct_state_access)
-                       glGenerateTextureMipmap(id);
-               else
-                       glGenerateMipmap(target);
+               if(gm)
+                       static Require _req(SGIS_generate_mipmap);
+
+               auto_gen_mipmap = gm*2;
+               update_parameter(GENERATE_MIPMAP);
        }
 }
 
@@ -301,7 +318,7 @@ void Texture::load_image(const string &fn, bool srgb)
        image(img, srgb);
 }
 
-void Texture::bind_to(unsigned i) const
+void Texture::bind_to(unsigned i, bool legacy) const
 {
        if(!id)
        {
@@ -314,22 +331,30 @@ void Texture::bind_to(unsigned i) const
                }
        }
 
+       legacy = (legacy && is_legacy_target(target));
+
        TexUnit &unit = TexUnit::get_unit(i);
        const Texture *old = unit.get_texture();
-       if(unit.set_texture(this))
+       bool old_legacy = unit.get_texture_legacy();
+       if(unit.set_texture(this, legacy))
        {
                if(manager)
                        manager->resource_used(*this);
 
-               unit.bind();
-               if(unit.supports_legacy())
+               if(ARB_direct_state_access && !old_legacy && (!unit.supports_legacy() || !legacy))
+                       glBindTextureUnit(i, id);
+               else
                {
-                       if(old && old->target!=target)
-                               glDisable(old->target);
-                       if(!old || old->target!=target)
-                               glEnable(target);
+                       unit.bind();
+                       if(unit.supports_legacy())
+                       {
+                               if(old && old->target!=target && old_legacy)
+                                       glDisable(old->target);
+                               if((!old || old->target!=target) && legacy)
+                                       glEnable(target);
+                       }
+                       glBindTexture(target, id);
                }
-               glBindTexture(target, id);
 
                if(dirty_params)
                {
@@ -348,15 +373,26 @@ void Texture::unbind_from(unsigned i)
 {
        TexUnit &unit = TexUnit::get_unit(i);
        const Texture *cur = unit.get_texture();
+       bool legacy = unit.get_texture_legacy();
        if(unit.set_texture(0))
        {
-               unit.bind();
-               glBindTexture(cur->target, 0);
-               if(unit.supports_legacy())
-                       glDisable(cur->target);
+               if(ARB_direct_state_access && !legacy)
+                       glBindTextureUnit(i, 0);
+               else
+               {
+                       unit.bind();
+                       glBindTexture(cur->target, 0);
+                       if(unit.supports_legacy() && legacy)
+                               glDisable(cur->target);
+               }
        }
 }
 
+bool Texture::is_legacy_target(GLenum target)
+{
+       return target<GL_TEXTURE_1D_ARRAY;
+}
+
 
 Texture::Loader::Loader(Texture &t):
        DataFile::CollectionObjectLoader<Texture>(t, 0)
@@ -384,6 +420,7 @@ void Texture::Loader::init()
        add("mag_filter", &Loader::mag_filter);
        add("max_anisotropy", &Loader::max_anisotropy);
        add("min_filter", &Loader::min_filter);
+       add("mipmap_levels", &Loader::mipmap_levels);
        add("wrap",       &Loader::wrap);
        add("wrap_r",     &Loader::wrap_r);
        add("wrap_s",     &Loader::wrap_s);
@@ -394,6 +431,8 @@ void Texture::Loader::external_image(const string &fn)
 {
        Graphics::Image img;
        RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
+       if(!io)
+               throw IO::file_not_found(fn);
        img.load_io(*io);
 
        obj.image(img, srgb);
@@ -406,7 +445,7 @@ void Texture::Loader::filter(TextureFilter f)
 
 void Texture::Loader::generate_mipmap(bool gm)
 {
-       obj.set_generate_mipmap(gm);
+       obj.set_auto_generate_mipmap(gm);
 }
 
 void Texture::Loader::image_data(const string &data)
@@ -433,6 +472,11 @@ void Texture::Loader::min_filter(TextureFilter f)
        obj.set_min_filter(f);
 }
 
+void Texture::Loader::mipmap_levels(unsigned l)
+{
+       obj.set_mipmap_levels(l);
+}
+
 void Texture::Loader::wrap(TextureWrap w)
 {
        obj.set_wrap(w);