]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Simplify applying texture swizzling
[libs/gl.git] / source / texture.cpp
index 401cb968578d9d9eb7ac7e433869929d3f221e2f..90e3bb17f11de1c318f6670a28ce61a17a13a88b 100644 (file)
@@ -1,11 +1,7 @@
 #include <msp/gl/extensions/arb_direct_state_access.h>
-#include <msp/gl/extensions/arb_shadow.h>
 #include <msp/gl/extensions/arb_texture_swizzle.h>
 #include <msp/gl/extensions/ext_framebuffer_object.h>
-#include <msp/gl/extensions/ext_texture3d.h>
-#include <msp/gl/extensions/ext_texture_filter_anisotropic.h>
 #include <msp/io/memory.h>
-#include <msp/strings/format.h>
 #include "bindable.h"
 #include "error.h"
 #include "resourcemanager.h"
@@ -18,38 +14,6 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-void operator>>(const LexicalConverter &c, TextureFilter &tf)
-{
-       if(c.get()=="NEAREST")
-               tf = NEAREST;
-       else if(c.get()=="LINEAR")
-               tf = LINEAR;
-       else if(c.get()=="NEAREST_MIPMAP_NEAREST")
-               tf = NEAREST_MIPMAP_NEAREST;
-       else if(c.get()=="NEAREST_MIPMAP_LINEAR")
-               tf = NEAREST_MIPMAP_LINEAR;
-       else if(c.get()=="LINEAR_MIPMAP_NEAREST")
-               tf = LINEAR_MIPMAP_NEAREST;
-       else if(c.get()=="LINEAR_MIPMAP_LINEAR")
-               tf = LINEAR_MIPMAP_LINEAR;
-       else
-               throw lexical_error(format("conversion of '%s' to TextureFilter", c.get()));
-}
-
-
-void operator>>(const LexicalConverter &c, TextureWrap &tw)
-{
-       if(c.get()=="REPEAT")
-               tw = REPEAT;
-       else if(c.get()=="CLAMP_TO_EDGE")
-               tw = CLAMP_TO_EDGE;
-       else if(c.get()=="MIRRORED_REPEAT")
-               tw = MIRRORED_REPEAT;
-       else
-               throw lexical_error(format("conversion of '%s' to TextureWrap", c.get()));
-}
-
-
 int Texture::swizzle_orders[] =
 {
        GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA,
@@ -61,16 +25,9 @@ Texture::Texture(GLenum t, ResourceManager *m):
        id(0),
        target(t),
        ifmt(RGB),
-       min_filter(NEAREST_MIPMAP_LINEAR),
-       mag_filter(LINEAR),
-       max_anisotropy(1.0f),
-       wrap_s(REPEAT),
-       wrap_t(REPEAT),
-       wrap_r(REPEAT),
+       swizzle(NO_SWIZZLE),
        auto_gen_mipmap(false),
-       compare(false),
-       cmp_func(LEQUAL),
-       dirty_params(0)
+       default_sampler(*this)
 {
        if(m)
                set_manager(m);
@@ -96,18 +53,18 @@ DataType Texture::get_alloc_type(PixelFormat fmt)
 
 void Texture::set_internal_format(PixelFormat fmt)
 {
-       FormatSwizzle swiz = NO_SWIZZLE;
+       swizzle = NO_SWIZZLE;
        if(ARB_texture_rg && ARB_texture_swizzle)
        {
                if(fmt==LUMINANCE)
                {
                        fmt = RED;
-                       swiz = R_TO_LUMINANCE;
+                       swizzle = R_TO_LUMINANCE;
                }
                else if(fmt==LUMINANCE_ALPHA)
                {
                        fmt = RG;
-                       swiz = RG_TO_LUMINANCE_ALPHA;
+                       swizzle = RG_TO_LUMINANCE_ALPHA;
                }
        }
 
@@ -116,9 +73,6 @@ void Texture::set_internal_format(PixelFormat fmt)
 
        require_pixelformat(fmt);
        ifmt = fmt;
-       swizzle = swiz;
-       if(swizzle)
-               update_parameter(FORMAT_SWIZZLE);
 }
 
 PixelFormat Texture::get_upload_format(PixelFormat fmt) const
@@ -129,58 +83,24 @@ PixelFormat Texture::get_upload_format(PixelFormat fmt) const
                return fmt;
 }
 
-void Texture::update_parameter(int mask) const
+void Texture::apply_swizzle()
 {
-       if(!id)
-       {
-               dirty_params |= mask;
+       if(swizzle==NO_SWIZZLE)
                return;
-       }
 
-       if(!ARB_direct_state_access && TexUnit::current().get_texture()!=this)
+       if(get_gl_api()==OPENGL_ES2)
        {
-               TexUnit *unit = TexUnit::find_unit(this);
-               if(!unit)
-               {
-                       dirty_params |= mask;
-                       return;
-               }
-
-               unit->bind();
+               set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]);
        }
-
-       if(mask&MIN_FILTER)
-               set_parameter_i(GL_TEXTURE_MIN_FILTER, min_filter);
-       if(mask&MAG_FILTER)
-               set_parameter_i(GL_TEXTURE_MAG_FILTER, mag_filter);
-       if(mask&MAX_ANISOTROPY)
-               set_parameter_f(GL_TEXTURE_MAX_ANISOTROPY_EXT, max_anisotropy);
-       if(mask&WRAP_S)
-               set_parameter_i(GL_TEXTURE_WRAP_S, wrap_s);
-       if(mask&WRAP_T)
-               set_parameter_i(GL_TEXTURE_WRAP_T, wrap_t);
-       if(mask&WRAP_R)
-               set_parameter_i(GL_TEXTURE_WRAP_R, wrap_r);
-       if(mask&COMPARE)
-               set_parameter_i(GL_TEXTURE_COMPARE_MODE, (compare ? GL_COMPARE_R_TO_TEXTURE : GL_NONE));
-       if(mask&COMPARE_FUNC)
-               set_parameter_i(GL_TEXTURE_COMPARE_FUNC, cmp_func);
-       if(mask&FORMAT_SWIZZLE)
+       else
        {
-               if(get_gl_api()==OPENGL_ES2)
-               {
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]);
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]);
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]);
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]);
-               }
+               if(ARB_direct_state_access)
+                       glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
                else
-               {
-                       if(ARB_direct_state_access)
-                               glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
-                       else
-                               glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
-               }
+                       glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
        }
 }
 
@@ -192,68 +112,44 @@ void Texture::set_parameter_i(GLenum param, int value) const
                glTexParameteri(target, param, value);
 }
 
-void Texture::set_parameter_f(GLenum param, float value) const
-{
-       if(ARB_direct_state_access)
-               glTextureParameterf(id, param, value);
-       else
-               glTexParameterf(target, param, value);
-}
-
 void Texture::set_min_filter(TextureFilter f)
 {
-       min_filter = f;
-       update_parameter(MIN_FILTER);
+       default_sampler.set_min_filter(f);
 }
 
 void Texture::set_mag_filter(TextureFilter f)
 {
-       mag_filter = f;
-       update_parameter(MAG_FILTER);
+       default_sampler.set_mag_filter(f);
 }
 
 void Texture::set_filter(TextureFilter f)
 {
-       set_min_filter(f);
-       set_mag_filter(f==NEAREST ? NEAREST : LINEAR);
+       default_sampler.set_filter(f);
 }
 
 void Texture::set_max_anisotropy(float a)
 {
-       if(a<1.0f)
-               throw invalid_argument("Texture::set_max_anisotropy");
-       else if(a>1.0f)
-               static Require _req(EXT_texture_filter_anisotropic);
-       max_anisotropy = a;
-       if(EXT_texture_filter_anisotropic)
-               update_parameter(MAX_ANISOTROPY);
+       default_sampler.set_max_anisotropy(a);
 }
 
 void Texture::set_wrap(TextureWrap w)
 {
-       set_wrap_s(w);
-       set_wrap_t(w);
-       if(EXT_texture3D)
-               set_wrap_r(w);
+       default_sampler.set_wrap(w);
 }
 
 void Texture::set_wrap_s(TextureWrap w)
 {
-       wrap_s = w;
-       update_parameter(WRAP_S);
+       default_sampler.set_wrap_s(w);
 }
 
 void Texture::set_wrap_t(TextureWrap w)
 {
-       wrap_t = w;
-       update_parameter(WRAP_T);
+       default_sampler.set_wrap_t(w);
 }
 
 void Texture::set_wrap_r(TextureWrap w)
 {
-       static Require _req(EXT_texture3D);
-       wrap_r = w;
-       update_parameter(WRAP_R);
+       default_sampler.set_wrap_r(w);
 }
 
 bool Texture::can_generate_mipmap()
@@ -286,16 +182,14 @@ void Texture::set_auto_generate_mipmap(bool gm)
 void Texture::set_compare_enabled(bool c)
 {
        if(c)
-               static Require _req(ARB_shadow);
-       compare = c;
-       update_parameter(COMPARE);
+               default_sampler.set_compare(default_sampler.get_compare_function());
+       else
+               default_sampler.disable_compare();
 }
 
 void Texture::set_compare_func(Predicate f)
 {
-       static Require _req(ARB_shadow);
-       cmp_func = f;
-       update_parameter(COMPARE_FUNC);
+       default_sampler.set_compare(f);
 }
 
 void Texture::load_image(const string &fn, bool srgb)
@@ -343,11 +237,7 @@ void Texture::bind_to(unsigned i) const
                        glBindTexture(target, id);
                }
 
-               if(dirty_params)
-               {
-                       update_parameter(dirty_params);
-                       dirty_params = 0;
-               }
+               default_sampler.bind_to(i);
        }
 }
 
@@ -401,12 +291,20 @@ void Texture::Loader::init()
        add("max_anisotropy", &Loader::max_anisotropy);
        add("min_filter", &Loader::min_filter);
        add("mipmap_levels", &Loader::mipmap_levels);
+       add("sampler",    &Loader::sampler);
        add("wrap",       &Loader::wrap);
        add("wrap_r",     &Loader::wrap_r);
        add("wrap_s",     &Loader::wrap_s);
        add("wrap_t",     &Loader::wrap_t);
 }
 
+unsigned Texture::Loader::get_levels() const
+{
+       return (is_mipmapped(obj.default_sampler.get_min_filter()) ? levels : 1);
+}
+
+#pragma GCC diagnostic push
+#pragma GCC diagnostic ignored "-Wdeprecated-declarations"
 void Texture::Loader::external_image(const string &fn)
 {
        Graphics::Image img;
@@ -415,7 +313,7 @@ void Texture::Loader::external_image(const string &fn)
                throw IO::file_not_found(fn);
        img.load_io(*io);
 
-       obj.image(img, levels, srgb);
+       obj.image(img, get_levels(), srgb);
 }
 
 void Texture::Loader::filter(TextureFilter f)
@@ -434,7 +332,7 @@ void Texture::Loader::image_data(const string &data)
        IO::Memory mem(data.data(), data.size());
        img.load_io(mem);
 
-       obj.image(img, levels, srgb);
+       obj.image(img, get_levels(), srgb);
 }
 
 void Texture::Loader::mag_filter(TextureFilter f)
@@ -457,6 +355,11 @@ void Texture::Loader::mipmap_levels(unsigned l)
        levels = l;
 }
 
+void Texture::Loader::sampler()
+{
+       load_sub(obj.default_sampler);
+}
+
 void Texture::Loader::wrap(TextureWrap w)
 {
        obj.set_wrap(w);
@@ -476,13 +379,7 @@ void Texture::Loader::wrap_t(TextureWrap w)
 {
        obj.set_wrap_t(w);
 }
-
-
-bool is_mipmapped(TextureFilter filter)
-{
-       return (filter==NEAREST_MIPMAP_NEAREST || filter==NEAREST_MIPMAP_LINEAR ||
-               filter==LINEAR_MIPMAP_NEAREST || filter==LINEAR_MIPMAP_LINEAR);
-}
+#pragma GCC diagnostic pop
 
 } // namespace GL
 } // namespace Msp