]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Refactor texture external image loading into a helper function
[libs/gl.git] / source / texture.cpp
index 7983cfb50e5c4272f76c2ceb9e1c3a5628639635..703ea96c5fabfddb2cb8b33c65cb8056df205f16 100644 (file)
@@ -18,15 +18,17 @@ int Texture::swizzle_orders[] =
 {
        GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA,
        GL_RED, GL_RED, GL_RED, GL_ONE,
-       GL_RED, GL_RED, GL_RED, GL_GREEN
+       GL_RED, GL_RED, GL_RED, GL_GREEN,
+       GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA
 };
 
 Texture::Texture(GLenum t, ResourceManager *m):
        id(0),
        target(t),
-       ifmt(RGB),
+       format(RGB8),
+       storage_fmt(RGB8),
+       swizzle(NO_SWIZZLE),
        auto_gen_mipmap(false),
-       dirty_params(0),
        default_sampler(*this)
 {
        if(m)
@@ -46,82 +48,60 @@ Texture::~Texture()
                glDeleteTextures(1, &id);
 }
 
-DataType Texture::get_alloc_type(PixelFormat fmt)
-{
-       return (get_base_pixelformat(fmt)==DEPTH_COMPONENT ? UNSIGNED_SHORT : UNSIGNED_BYTE);
-}
-
-void Texture::set_internal_format(PixelFormat fmt)
+void Texture::set_format(PixelFormat fmt)
 {
+       PixelComponents comp = get_components(fmt);
+       PixelComponents st_comp = comp;
        FormatSwizzle swiz = NO_SWIZZLE;
-       if(ARB_texture_rg && ARB_texture_swizzle)
+       switch(comp)
        {
-               if(fmt==LUMINANCE)
-               {
-                       fmt = RED;
-                       swiz = R_TO_LUMINANCE;
-               }
-               else if(fmt==LUMINANCE_ALPHA)
-               {
-                       fmt = RG;
-                       swiz = RG_TO_LUMINANCE_ALPHA;
-               }
+       case LUMINANCE:
+               st_comp = RED;
+               swiz = R_TO_LUMINANCE;
+               break;
+       case LUMINANCE_ALPHA:
+               st_comp = RG;
+               swiz = RG_TO_LUMINANCE_ALPHA;
+               break;
+       case BGR:
+               st_comp = RGB;
+               swiz = RGB_TO_BGR;
+               break;
+       case BGRA:
+               st_comp = RGBA;
+               swiz = RGB_TO_BGR;
+               break;
+       default:;
        }
 
-       if(!get_component_size(fmt) && OES_required_internalformat)
-               fmt = get_default_sized_pixelformat(fmt);
+       PixelFormat st_fmt = make_pixelformat(st_comp, get_component_type(fmt));
+       require_pixelformat(st_fmt);
+       if(swiz!=NO_SWIZZLE)
+               static Require _req(ARB_texture_swizzle);
 
-       require_pixelformat(fmt);
-       ifmt = fmt;
+       format = fmt;
+       storage_fmt = st_fmt;
        swizzle = swiz;
-       if(swizzle)
-               update_parameter(FORMAT_SWIZZLE);
-}
-
-PixelFormat Texture::get_upload_format(PixelFormat fmt) const
-{
-       if(fmt==LUMINANCE || fmt==LUMINANCE_ALPHA)
-               return get_base_pixelformat(ifmt);
-       else
-               return fmt;
 }
 
-void Texture::update_parameter(int mask) const
+void Texture::apply_swizzle()
 {
-       if(!id)
-       {
-               dirty_params |= mask;
+       if(swizzle==NO_SWIZZLE)
                return;
-       }
 
-       if(!ARB_direct_state_access && TexUnit::current().get_texture()!=this)
+       if(get_gl_api()==OPENGL_ES2)
        {
-               TexUnit *unit = TexUnit::find_unit(this);
-               if(!unit)
-               {
-                       dirty_params |= mask;
-                       return;
-               }
-
-               unit->bind();
+               set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]);
+               set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]);
        }
-
-       if(mask&FORMAT_SWIZZLE)
+       else
        {
-               if(get_gl_api()==OPENGL_ES2)
-               {
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_R, swizzle_orders[swizzle*4]);
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_G, swizzle_orders[swizzle*4+1]);
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_B, swizzle_orders[swizzle*4+2]);
-                       set_parameter_i(GL_TEXTURE_SWIZZLE_A, swizzle_orders[swizzle*4+3]);
-               }
+               if(ARB_direct_state_access)
+                       glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
                else
-               {
-                       if(ARB_direct_state_access)
-                               glTextureParameteriv(id, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
-                       else
-                               glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
-               }
+                       glTexParameteriv(target, GL_TEXTURE_SWIZZLE_RGBA, swizzle_orders+swizzle*4);
        }
 }
 
@@ -133,14 +113,6 @@ void Texture::set_parameter_i(GLenum param, int value) const
                glTexParameteri(target, param, value);
 }
 
-void Texture::set_parameter_f(GLenum param, float value) const
-{
-       if(ARB_direct_state_access)
-               glTextureParameterf(id, param, value);
-       else
-               glTexParameterf(target, param, value);
-}
-
 void Texture::set_min_filter(TextureFilter f)
 {
        default_sampler.set_min_filter(f);
@@ -266,12 +238,6 @@ void Texture::bind_to(unsigned i) const
                        glBindTexture(target, id);
                }
 
-               if(dirty_params)
-               {
-                       update_parameter(dirty_params);
-                       dirty_params = 0;
-               }
-
                default_sampler.bind_to(i);
        }
 }
@@ -340,14 +306,18 @@ unsigned Texture::Loader::get_levels() const
 
 #pragma GCC diagnostic push
 #pragma GCC diagnostic ignored "-Wdeprecated-declarations"
-void Texture::Loader::external_image(const string &fn)
+void Texture::Loader::load_external_image(Graphics::Image &img, const std::string &fn)
 {
-       Graphics::Image img;
        RefPtr<IO::Seekable> io = get_collection().open_raw(fn);
        if(!io)
                throw IO::file_not_found(fn);
        img.load_io(*io);
+}
 
+void Texture::Loader::external_image(const string &fn)
+{
+       Graphics::Image img;
+       load_external_image(img, fn);
        obj.image(img, get_levels(), srgb);
 }