]> git.tdb.fi Git - libs/gl.git/blobdiff - source/texture.cpp
Style update: add spaces around assignment operators
[libs/gl.git] / source / texture.cpp
index c367397fb76bb19d2392b17971b915b1a31ea9a8..40f18d45eff1f0c8d10d2363d8ea2a6123bbc650 100644 (file)
@@ -1,22 +1,64 @@
-#include <msp/core/error.h>
+/* $Id$
+
+This file is part of libmspgl
+Copyright © 2007  Mikko Rasa, Mikkosoft Productions
+Distributed under the LGPL
+*/
+
+#include "except.h"
 #include "texture.h"
 #include "texunit.h"
 
+using namespace std;
+
 namespace Msp {
 namespace GL {
 
+istream &operator>>(istream &in, TextureFilter &tf)
+{
+       string str;
+       in>>str;
+
+       if(str=="NEAREST")
+               tf = NEAREST;
+       else if(str=="LINEAR")
+               tf = LINEAR;
+       else if(str=="NEAREST_MIPMAP_NEAREST")
+               tf = NEAREST_MIPMAP_NEAREST;
+       else if(str=="NEAREST_MIPMAP_LINEAR")
+               tf = NEAREST_MIPMAP_LINEAR;
+       else if(str=="LINEAR_MIPMAP_NEAREST")
+               tf = LINEAR_MIPMAP_NEAREST;
+       else if(str=="LINEAR_MIPMAP_LINEAR")
+               tf = LINEAR_MIPMAP_LINEAR;
+       else
+               in.setstate(ios_base::failbit);
+
+       return in;
+}
+
+
 void Texture::bind() const
 {
        if(!target)
                throw InvalidState("Attempt to bind a texture without target");
 
-       const Texture *cur=TexUnit::current().get_texture();
-       if(cur && cur->target!=target)
-               glDisable(cur->target);
-       if(!cur || cur->target!=target)
-               glEnable(target);
-       glBindTexture(target, id);
-       TexUnit::current().set_texture(this);
+       const Texture *cur = TexUnit::current().get_texture();
+       if(cur!=this)
+       {
+               if(cur && cur->target!=target)
+                       glDisable(cur->target);
+               if(!cur || cur->target!=target)
+                       glEnable(target);
+               glBindTexture(target, id);
+               TexUnit::current().set_texture(this);
+       }
+}
+
+void Texture::bind_to(unsigned i) const
+{
+       TexUnit::activate(i);
+       bind();
 }
 
 void Texture::parameter(GLenum param, int value)
@@ -40,7 +82,7 @@ Texture::~Texture()
 
 void Texture::unbind()
 {
-       const Texture *cur=TexUnit::current().get_texture();
+       const Texture *cur = TexUnit::current().get_texture();
        if(!cur)
                return;
 
@@ -49,6 +91,12 @@ void Texture::unbind()
        TexUnit::current().set_texture(0);
 }
 
+void Texture::unbind_from(unsigned i)
+{
+       TexUnit::activate(i);
+       unbind();
+}
+
 Texture::Texture():
        target(0)
 {
@@ -61,5 +109,29 @@ void Texture::maybe_bind() const
                bind();
 }
 
+
+Texture::Loader::Loader(Texture &t):
+       DataFile::ObjectLoader<Texture>(t)
+{
+       add("min_filter", &Loader::min_filter);
+       add("mag_filter", &Loader::mag_filter);
+       add("generate_mipmap", &Loader::generate_mipmap);
+}
+
+void Texture::Loader::min_filter(TextureFilter f)
+{
+       obj.set_min_filter(f);
+}
+
+void Texture::Loader::mag_filter(TextureFilter f)
+{
+       obj.set_mag_filter(f);
+}
+
+void Texture::Loader::generate_mipmap(bool gm)
+{
+       obj.parameter(GL_GENERATE_MIPMAP_SGIS, gm);
+}
+
 } // namespace GL
 } // namespace Msp