]> git.tdb.fi Git - libs/gl.git/blobdiff - source/simplescene.cpp
Remove the culler abstraction and move frustum culling to Scene
[libs/gl.git] / source / simplescene.cpp
index c537ff3b87eef6ff3158b206accd0ab7b9d0c9c6..7629a8284b4ef213168f60a6d6973a95cab85834 100644 (file)
@@ -28,9 +28,9 @@ void SimpleScene::finish_frame() const
 
 void SimpleScene::render(Renderer &renderer, const Tag &tag) const
 {
-       setup_cullers(renderer);
+       setup_frustum(renderer);
        for(RenderableSet::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
-               if(!cull(renderer, **i))
+               if(!frustum_cull(renderer, **i))
                        renderer.render(**i, tag);
 }