]> git.tdb.fi Git - libs/gl.git/blobdiff - source/shadowmap.cpp
Convert Matrix to use floats
[libs/gl.git] / source / shadowmap.cpp
index d380257d83fc6910b4bab5a181b765ebfd41ebc4..91c056fe147cc4c994100b5a1aa1e2ec8534c730 100644 (file)
@@ -144,7 +144,7 @@ void ShadowMap::render(Renderer &renderer, const Tag &tag) const
        if(!enabled_passes.count(tag))
                return renderer.render(renderable, tag);
 
-       const double *matrix = light_matrix.data();
+       const float *matrix = light_matrix.data();
 
        // Has side effect of changing the current unit
        depth_buf.bind_to(unit);