]> git.tdb.fi Git - libs/gl.git/blobdiff - source/scene.cpp
Require mspgbase now that Image was moved there
[libs/gl.git] / source / scene.cpp
index 607166d5d32f285e35879ff62134891a9c8e5a42..59f3041187d29a13b40315a4f3a0eaf70e3fc5f9 100644 (file)
@@ -5,6 +5,8 @@ Copyright © 2007  Mikko Rasa, Mikkosoft Productions
 Distributed under the LGPL
 */
 
+#include "object.h"
+#include "objectinstance.h"
 #include "scene.h"
 
 using namespace std;
@@ -14,28 +16,38 @@ namespace GL {
 
 void Scene::add(const Renderable &r)
 {
-       renderables.insert(&r);
+       if(const ObjectInstance *oi=dynamic_cast<const ObjectInstance *>(&r))
+               objects[&oi->get_object()].insert(oi);
+       else
+               renderables.insert(&r);
 }
 
 void Scene::remove(const Renderable &r)
 {
-       renderables.erase(&r);
+       if(const ObjectInstance *oi=dynamic_cast<const ObjectInstance *>(&r))
+       {
+               map<const Object *, set<const ObjectInstance *> >::iterator i=objects.find(&oi->get_object());
+               if(i!=objects.end())
+               {
+                       i->second.erase(oi);
+                       if(i->second.empty())
+                               objects.erase(i);
+               }
+       }
+       else
+               renderables.erase(&r);
 }
 
 void Scene::render(const Tag &tag) const
 {
-       for(set<const Renderable *, Compare>::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
+       for(map<const Object *, set<const ObjectInstance *> >::const_iterator i=objects.begin(); i!=objects.end(); ++i)
+               if(i->first->has_pass(tag))
+                       i->first->render(i->second.begin(), i->second.end(), tag);
+
+       for(set<const Renderable *>::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
                if((*i)->has_pass(tag))
                        (*i)->render(tag);
 }
 
-
-bool Scene::Compare::operator()(const Renderable *a, const Renderable *b) const
-{
-       if(a->get_order()!=b->get_order())
-               return a->get_order()<b->get_order();
-       return a<b;
-}
-
 } // namespace GL
 } // namespace Msp