]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resources.h
Use an explicit material slot name in RenderPass
[libs/gl.git] / source / resources.h
index 1f3880aa431c86f69e278a07e951b9423a3273f4..c0529b581c464602d6b5726c3e53d245d5cb2e35 100644 (file)
@@ -26,6 +26,8 @@ private:
 public:
        Resources();
 
+       static const DataFile::CollectionSource &get_builtins();
+
        void set_default_texture_filter(TextureFilter);
 
        /** Enables or disables sRGB conversion.  If enabled, textures and material