]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resources.cpp
Add some utility functions for textures
[libs/gl.git] / source / resources.cpp
index 32709e30e2ebf521bd6bcf69eeb262069f517e4f..68b8fd5bdded8aa12489d7bda38c42a301e4c0f0 100644 (file)
@@ -88,8 +88,7 @@ Texture2D *Resources::create_texture2d(const string &name)
 
                RefPtr<GL::Texture2D> tex = new GL::Texture2D(resource_manager);
 
-               if(default_tex_filter==NEAREST_MIPMAP_NEAREST || default_tex_filter==NEAREST_MIPMAP_LINEAR ||
-                       default_tex_filter==LINEAR_MIPMAP_NEAREST || default_tex_filter==LINEAR_MIPMAP_LINEAR)
+               if(is_mipmapped(default_tex_filter))
                {
                        tex->set_generate_mipmap(true);
                        tex->set_mag_filter(LINEAR);