]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resourcemanager.h
Give meshes a higher priority when loading
[libs/gl.git] / source / resourcemanager.h
index e7c8c04b3224d87b3eff51686013b9536d2d90a1..399d479abd2111dab7de39b557846d03aa797b2c 100644 (file)
@@ -56,6 +56,7 @@ private:
 
                Resource *resource;
                ResourceLocation location;
+               bool load_priority;
                IO::Seekable *io;
                Resource::AsyncLoader *loader;
                State state;