+#include <algorithm>
#include <msp/time/utils.h>
#include "resourcemanager.h"
+#include "resourcewatcher.h"
using namespace std;
ResourceManager::ResourceManager():
policy(LOAD_ON_DEMAND),
async_loads(true),
+ size_limit(0),
+ frame(0),
+ min_retain_frames(30),
+ max_retain_frames(0),
+ next_unload(0),
thread(*this)
{ }
{
thread.terminate();
- for(ResourceMap::iterator i=resources.begin(); i!=resources.end(); ++i)
- i->second.resource->set_manager(0);
+ while(!resources.empty())
+ resources.begin()->second.resource->set_manager(0);
}
void ResourceManager::set_loading_policy(LoadingPolicy p)
async_loads = a;
}
+void ResourceManager::set_size_limit(UInt64 s)
+{
+ size_limit = s;
+}
+
+void ResourceManager::set_min_retain_frames(unsigned f)
+{
+ min_retain_frames = f;
+}
+
+void ResourceManager::set_max_retain_frames(unsigned f)
+{
+ max_retain_frames = f;
+}
+
void ResourceManager::add_resource(Resource &r)
{
insert_unique(resources, &r, ManagedResource(r));
if(!managed.collection)
throw runtime_error("no location");
- if(managed.loader)
+ if(managed.state!=ManagedResource::NOT_LOADED)
return;
- managed.start_loading();
-
if(async_loads)
+ {
+ managed.state = ManagedResource::LOAD_QUEUED;
queue.push_back(&managed);
+ }
else
{
+ managed.start_loading();
while(!managed.loader->process()) ;
managed.finish_loading();
}
void ResourceManager::resource_used(const Resource &r)
{
ManagedResource *managed = reinterpret_cast<ManagedResource *>(r.get_manager_data());
- if(!managed->loaded && !managed->loader && policy!=LOAD_MANUALLY)
+ if(managed->state==ManagedResource::NOT_LOADED && policy!=LOAD_MANUALLY)
load_resource(*managed->resource);
+
+ managed->last_used = frame;
+ if(max_retain_frames && !next_unload)
+ next_unload = frame+max_retain_frames;
}
void ResourceManager::remove_resource(Resource &r)
remove_existing(resources, &r);
}
+void ResourceManager::watch_resource(const Resource &r, ResourceWatcher &w)
+{
+ get_item(resources, &r).add_watcher(w);
+}
+
+void ResourceManager::unwatch_resource(const Resource &r, ResourceWatcher &w)
+{
+ get_item(resources, &r).remove_watcher(w);
+}
+
void ResourceManager::tick()
{
LoadingThread::State thread_state = thread.get_state();
- if(thread_state==LoadingThread::SYNC_PENDING)
+ bool check_total_size = false;
+ if(thread_state==LoadingThread::SYNC_PENDING || thread_state==LoadingThread::LOAD_FINISHED)
+ {
thread.sync();
+ check_total_size = true;
+ }
else if(thread_state==LoadingThread::IDLE && !queue.empty())
{
ManagedResource *managed = queue.front();
queue.pop_front();
thread.set_resource(managed);
}
+
+ ++frame;
+ if(frame==next_unload)
+ {
+ unsigned unload_limit = frame-max_retain_frames;
+ next_unload = 0;
+
+ for(ResourceMap::iterator i=resources.begin(); i!=resources.end(); ++i)
+ if(i->second.state==ManagedResource::LOADED)
+ {
+ if(i->second.last_used<=unload_limit)
+ i->second.unload();
+ else if(!next_unload || i->second.last_used<next_unload)
+ next_unload = i->second.last_used;
+ }
+
+ if(next_unload)
+ next_unload += max_retain_frames;
+ }
+
+ if(check_total_size)
+ {
+ while(get_total_data_size()>size_limit)
+ {
+ unsigned unload_limit = frame-min_retain_frames;
+ ManagedResource *best = 0;
+ UInt64 best_impact = 0;
+ for(ResourceMap::iterator i=resources.begin(); i!=resources.end(); ++i)
+ if(i->second.state==ManagedResource::LOADED && i->second.last_used<unload_limit)
+ {
+ UInt64 impact = i->second.data_size*(frame-i->second.last_used);
+ if(!best || impact>best_impact)
+ {
+ best = &i->second;
+ best_impact = impact;
+ }
+ }
+
+ if(!best)
+ break;
+
+ best->unload();
+ }
+ }
+}
+
+UInt64 ResourceManager::get_total_data_size() const
+{
+ UInt64 total = 0;
+ for(ResourceMap::const_iterator i=resources.begin(); i!=resources.end(); ++i)
+ if(i->second.state==ManagedResource::LOADED)
+ total += i->second.data_size;
+ return total;
}
collection(0),
io(0),
loader(0),
- loaded(false)
+ state(NOT_LOADED),
+ last_used(0),
+ data_size(0)
{ }
void ResourceManager::ManagedResource::start_loading()
io = 0;
throw logic_error("no loader created");
}
+ state = LOADING;
}
void ResourceManager::ManagedResource::finish_loading()
{
delete loader;
loader = 0;
- loaded = true;
+ state = LOADED;
delete io;
io = 0;
+ data_size = resource->get_data_size();
+
+ for(vector<ResourceWatcher *>::const_iterator i=watchers.begin(); i!=watchers.end(); ++i)
+ (*i)->resource_loaded(*resource);
+}
+
+void ResourceManager::ManagedResource::unload()
+{
+ resource->unload();
+ state = NOT_LOADED;
+
+ for(vector<ResourceWatcher *>::const_iterator i=watchers.begin(); i!=watchers.end(); ++i)
+ (*i)->resource_unloaded(*resource);
+}
+
+void ResourceManager::ManagedResource::add_watcher(ResourceWatcher &w)
+{
+ if(find(watchers.begin(), watchers.end(), &w)==watchers.end())
+ watchers.push_back(&w);
+}
+
+void ResourceManager::ManagedResource::remove_watcher(ResourceWatcher &w)
+{
+ vector<ResourceWatcher *>::iterator end = remove(watchers.begin(), watchers.end(), &w);
+ if(end!=watchers.end())
+ watchers.erase(end, watchers.end());
}
}
resource = r;
- state = BUSY;
- sem.signal();
+ if(resource)
+ {
+ resource->start_loading();
+ state = BUSY;
+ sem.signal();
+ }
}
void ResourceManager::LoadingThread::sync()