]> git.tdb.fi Git - libs/gl.git/blobdiff - source/resource.h
Update Object's bounding sphere when mesh is loaded
[libs/gl.git] / source / resource.h
index b3bce17e32cf86b95b1ba3914dd0ab8ab1d72d40..0ecba526ef956e7da5e701d67df007dba13989c2 100644 (file)
@@ -32,6 +32,7 @@ public:
        virtual ~Resource();
 
        void set_manager(ResourceManager *);
+       ResourceManager *get_manager() const { return manager; }
        void *get_manager_data() const { return manager_data; }
        virtual AsyncLoader *load(IO::Seekable &) = 0;
        virtual UInt64 get_data_size() const = 0;