]> git.tdb.fi Git - libs/gl.git/blobdiff - source/renderer.h
Rearrange texture bind calls to keep them closer to where they're needed
[libs/gl.git] / source / renderer.h
index 3d561b4fd8f0daea3cc69afa0fc0d1c7b8be86f1..b114f6873648574032e8566bc3897d9e581fa348 100644 (file)
@@ -97,9 +97,11 @@ private:
                LEGACY_MATRIX = 1,
                MODERN_MATRIX = 2,
                MATRIX = LEGACY_MATRIX|MODERN_MATRIX,
-               LIGHTING = 4,
-               CLIPPING = 8,
-               SHADER_DATA = 16
+               LEGACY_LIGHTING = 4,
+               LEGACY_CLIPPING = 8,
+               SHADER_DATA = 16,
+               MATERIAL_SHDATA = 32,
+               STANDARD_SHDATA = 64
        };
 
        MtxStack mtx_stack;