]> git.tdb.fi Git - libs/gl.git/blobdiff - source/renderbuffer.cpp
Add a get_default_sized_pixelformat function
[libs/gl.git] / source / renderbuffer.cpp
index 8f0b582a1ba7b6cf0249dd27ee95a252c368d97f..9d19e08b814c7b6976236e61ba2bb32c36f59e6c 100644 (file)
@@ -1,5 +1,6 @@
-#include "ext_framebuffer_multisample.h"
-#include "ext_framebuffer_object.h"
+#include <msp/gl/extensions/arb_direct_state_access.h>
+#include <msp/gl/extensions/ext_framebuffer_multisample.h>
+#include <msp/gl/extensions/ext_framebuffer_object.h>
 #include "renderbuffer.h"
 
 namespace Msp {
@@ -9,7 +10,10 @@ Renderbuffer::Renderbuffer()
 {
        static Require _req(EXT_framebuffer_object);
 
-       glGenRenderbuffers(1, &id);
+       if(ARB_direct_state_access)
+               glCreateRenderbuffers(1, &id);
+       else
+               glGenRenderbuffers(1, &id);
 }
 
 Renderbuffer::~Renderbuffer()
@@ -17,24 +21,44 @@ Renderbuffer::~Renderbuffer()
        glDeleteRenderbuffers(1, &id);
 }
 
+PixelFormat Renderbuffer::normalize_format(PixelFormat fmt)
+{
+       if(!get_component_size(fmt) && OES_required_internalformat)
+               return get_default_sized_pixelformat(fmt);
+
+       return fmt;
+}
+
 void Renderbuffer::storage(PixelFormat fmt, unsigned wd, unsigned ht)
 {
+       fmt = normalize_format(fmt);
        require_pixelformat(fmt);
-       Bind _bind(this, true);
        width = wd;
        height = ht;
-       glRenderbufferStorage(GL_RENDERBUFFER, fmt, width, height);
+       if(ARB_direct_state_access)
+               glNamedRenderbufferStorage(id, fmt, width, height);
+       else
+       {
+               BindRestore _bind(this);
+               glRenderbufferStorage(GL_RENDERBUFFER, fmt, width, height);
+       }
 }
 
 void Renderbuffer::storage_multisample(unsigned samples, PixelFormat fmt, unsigned wd, unsigned ht)
 {
        static Require _req(EXT_framebuffer_multisample);
+       fmt = normalize_format(fmt);
        require_pixelformat(fmt);
 
-       Bind _bind(this, true);
        width = wd;
        height = ht;
-       glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, fmt, width, height);
+       if(ARB_direct_state_access)
+               glNamedRenderbufferStorageMultisample(id, samples, fmt, width, height);
+       else
+       {
+               BindRestore _bind(this);
+               glRenderbufferStorageMultisample(GL_RENDERBUFFER, samples, fmt, width, height);
+       }
 }
 
 void Renderbuffer::bind() const