]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/windowview.cpp
Restructure system framebuffer and make WindowView own it
[libs/gl.git] / source / render / windowview.cpp
index e139436b4c571ba5e25af37c1243dacb31658751..44e6187aee23558e3faf2bba71c895c36f1d625e 100644 (file)
@@ -7,7 +7,6 @@ namespace Msp {
 namespace GL {
 
 WindowView::WindowView(Graphics::Window &w):
-       View(Framebuffer::system()),
        window(w),
        device(Device::get_current())
 {
@@ -23,7 +22,7 @@ void WindowView::render(Renderer &renderer)
 
 void WindowView::window_resized(unsigned w, unsigned h)
 {
-       Framebuffer::system().resize(*this);
+       resize_framebuffer(w, h);
        float aspect = static_cast<float>(w)/h;
        if(camera)
                camera->set_aspect_ratio(aspect);