]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/sequence.h
Remove RenderBuffer and always use textures as framebuffer attachments
[libs/gl.git] / source / render / sequence.h
index be8ed30621a08403842616c11d09fbab877359d3..8e6c45af491e2265ba4699f3555ffb399646ecc5 100644 (file)
@@ -7,7 +7,6 @@
 #include "depthtest.h"
 #include "framebuffer.h"
 #include "renderable.h"
-#include "renderbuffer.h"
 #include "rendertarget.h"
 #include "stenciltest.h"
 #include "texture2d.h"