]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/sequence.cpp
Redesign InstanceArray
[libs/gl.git] / source / render / sequence.cpp
index b11d4b1c9f037aafbfe49eaebe2d76c1920d5511..e2986a249904a8c1fae136c6ef90e21a6d5c26bb 100644 (file)
@@ -12,7 +12,7 @@ using namespace std;
 namespace Msp {
 namespace GL {
 
-Tag Sequence::noclear_tag = "noclear";
+const Tag Sequence::noclear_tag = "noclear";
 
 Sequence::Sequence(unsigned w, unsigned h, const FrameFormat &f):
        width(w),
@@ -154,7 +154,6 @@ void Sequence::render(Renderer &renderer, Tag tag) const
                {
                        unsigned j = i%2;
                        renderer.set_framebuffer(i+1<postproc.size() ? &target[1-j]->get_framebuffer() : out_fbo);
-                       renderer.clear(0);
                        const Texture2D &color = target[j]->get_target_texture(COLOR_ATTACHMENT);
                        const Texture2D &depth = target[j]->get_target_texture(DEPTH_ATTACHMENT);
                        postproc[i]->render(renderer, color, depth);