]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/sequence.cpp
Make it possible to specify explicit clear values
[libs/gl.git] / source / render / sequence.cpp
index e6dafa0e91b4bd507bebea79a5906b1d0ea12dc2..7a964c870d39e2bbe40a9cbf4a2571d1e1f40843 100644 (file)
 #include <msp/core/maputils.h>
 #include "blend.h"
+#include "error.h"
 #include "framebuffer.h"
 #include "lighting.h"
 #include "postprocessor.h"
 #include "renderer.h"
 #include "sequence.h"
 #include "texture2d.h"
-#include "view.h"
 
 using namespace std;
 
 namespace Msp {
 namespace GL {
 
-Sequence::Sequence(unsigned w, unsigned h, bool d)
-{
-       init(w, h);
-       hdr = d;
-}
+Sequence::Sequence():
+       width(0),
+       height(0),
+       target{0, 0},
+       target_ms(0),
+       clear_enabled(false),
+       clear_depth(1.0f),
+       clear_stencil(0)
+{ }
 
-Sequence::Sequence(const View &view)
+Sequence::Sequence(unsigned w, unsigned h, const FrameFormat &f):
+       width(w),
+       height(h),
+       target_format(f),
+       target_ms(0),
+       clear_enabled(false),
+       clear_depth(1.0f),
+       clear_stencil(0)
 {
-       init(view.get_width(), view.get_height());
-}
+       if(target_format.empty())
+               throw invalid_argument("Sequence::Sequence");
 
-Sequence::Sequence(const Framebuffer &fbo)
-{
-       init(fbo.get_width(), fbo.get_height());
-}
+       FrameFormat postproc_fmt = target_format;
+       postproc_fmt.set_samples(1);
+       target[0] = new RenderTarget(width, height, postproc_fmt);
+       target[1] = new RenderTarget(width, height, postproc_fmt);
 
-void Sequence::init(unsigned w, unsigned h)
-{
-       width = w;
-       height = h;
-       hdr = false;
-       alpha = false;
-       samples = 0;
-       target_ms = 0;
-       target[0] = 0;
-       target[1] = 0;
+       if(target_format.get_samples()>1)
+               target_ms = new RenderTarget(width, height, target_format);
 }
 
 Sequence::~Sequence()
 {
-       for(vector<PostProcStep>::iterator i=postproc.begin(); i!=postproc.end(); ++i)
-               if(i->owned)
-                       delete i->postproc;
+       for(PostProcStep &p: postproc)
+               if(p.owned)
+                       delete p.postproc;
        delete target[0];
        delete target[1];
        delete target_ms;
 }
 
-void Sequence::set_hdr(bool h)
+void Sequence::set_clear_enabled(bool c)
 {
-       if(h==hdr)
-               return;
-
-       bool old_hdr = hdr;
-       hdr = h;
-       try
-       {
-               create_targets(2);
-       }
-       catch(...)
-       {
-               hdr = old_hdr;
-               throw;
-       }
+       clear_enabled = c;
 }
 
-void Sequence::set_alpha(bool a)
+void Sequence::set_clear_colors(const vector<Color> &c)
 {
-       if(a==alpha)
-               return;
-
-       bool old_alpha = alpha;
-       alpha = a;
-       try
-       {
-               create_targets(2);
-       }
-       catch(...)
-       {
-               alpha = old_alpha;
-               throw;
-       }
+       clear_enabled = true;
+       clear_colors = c;
 }
 
-void Sequence::set_multisample(unsigned s)
+void Sequence::set_clear_depth(float d)
 {
-       if(s==samples)
-               return;
+       clear_enabled = true;
+       clear_depth = d;
+}
 
-       unsigned old_samples = samples;
-       samples = s;
-       try
-       {
-               create_targets(1);
-       }
-       catch(...)
-       {
-               samples = old_samples;
-               throw;
-       }
+void Sequence::set_clear_stencil(int s)
+{
+       clear_enabled = true;
+       clear_stencil = s;
 }
 
 Sequence::Step &Sequence::add_step(Tag tag, Renderable &r)
@@ -123,31 +95,26 @@ void Sequence::add_postprocessor_owned(PostProcessor *pp)
 
 void Sequence::add_postprocessor(PostProcessor *pp, bool owned)
 {
-       postproc.push_back(PostProcStep(pp, owned));
-       try
-       {
-               create_targets(0);
-       }
-       catch(...)
+       if(target_format.empty())
        {
-               if(!owned)
+               if(owned)
                        delete pp;
-               postproc.pop_back();
-               throw;
+               throw invalid_operation("Sequence::add_postprocessor");
        }
+       postproc.push_back(PostProcStep(pp, owned));
 }
 
 void Sequence::setup_frame(Renderer &renderer)
 {
-       for(vector<Step>::const_iterator i=steps.begin(); i!=steps.end(); ++i)
-               if(Renderable *renderable = i->get_renderable())
+       for(const Step &s: steps)
+               if(Renderable *renderable = s.get_renderable())
                        renderable->setup_frame(renderer);
 }
 
 void Sequence::finish_frame()
 {
-       for(vector<Step>::const_iterator i=steps.begin(); i!=steps.end(); ++i)
-               if(Renderable *renderable = i->get_renderable())
+       for(const Step &s: steps)
+               if(Renderable *renderable = s.get_renderable())
                        renderable->finish_frame();
 }
 
@@ -161,30 +128,52 @@ void Sequence::render(Renderer &renderer, Tag tag) const
        const Framebuffer *out_fbo = renderer.get_framebuffer();
 
        if(target[0])
+               renderer.set_framebuffer(&(target_ms ? target_ms : target[0])->get_framebuffer());
+
+       if(clear_enabled)
        {
-               renderer.set_framebuffer(&(samples ? target_ms : target[0])->get_framebuffer());
-               renderer.clear();
+               const Framebuffer *target_fbo = renderer.get_framebuffer();
+               if(!target_fbo)
+                       throw invalid_operation("Sequence::render");
+
+               const FrameFormat &format = target_fbo->get_format();
+               ClearValue clear_values[7];
+               unsigned i = 0;
+               Color default_color = (clear_colors.empty() ? Color(0.0f, 0.0f, 0.0f, 0.0f) : clear_colors.front());
+               ClearValue *cv = clear_values;
+               for(FrameAttachment a: format)
+               {
+                       if(get_attach_point(a)==get_attach_point(DEPTH_ATTACHMENT))
+                               cv->depth_stencil.depth = clear_depth;
+                       else if(get_attach_point(a)==get_attach_point(STENCIL_ATTACHMENT))
+                               cv->depth_stencil.stencil = clear_stencil;
+                       else
+                               cv->color = (i<clear_colors.size() ? clear_colors[i++] : default_color);
+                       ++cv;
+               }
+
+               renderer.clear(clear_values);
        }
 
-       for(vector<Step>::const_iterator i=steps.begin(); i!=steps.end(); ++i)
+       for(const Step &s: steps)
        {
                Renderer::Push _push2(renderer);
 
-               renderer.set_depth_test(&i->get_depth_test());
-               renderer.set_stencil_test(&i->get_stencil_test());
-               renderer.set_blend(&i->get_blend());
+               renderer.set_depth_test(&s.get_depth_test());
+               renderer.set_stencil_test(&s.get_stencil_test());
+               renderer.set_blend(&s.get_blend());
 
-               if (const Lighting *lighting = i->get_lighting())
+               if (const Lighting *lighting = s.get_lighting())
                        renderer.add_shader_data(lighting->get_shader_data());
-               renderer.set_clipping(i->get_clipping());
+               renderer.set_clipping(s.get_clipping());
 
-               if(const Renderable *renderable = i->get_renderable())
-                       renderer.render(*renderable, i->get_tag());
+               if(const Renderable *renderable = s.get_renderable())
+                       renderer.render(*renderable, s.get_tag());
        }
 
        if(target[0])
        {
-               if(samples)
+               if(target_ms)
                        renderer.resolve_multisample(target[0]->get_framebuffer(), COLOR_BUFFER_BIT|DEPTH_BUFFER_BIT);
 
                renderer.set_depth_test(0);
@@ -202,59 +191,16 @@ void Sequence::render(Renderer &renderer, Tag tag) const
        }
 }
 
-void Sequence::create_targets(unsigned recreate)
-{
-       if(recreate>=2)
-       {
-               delete target[0];
-               delete target[1];
-               target[0] = 0;
-               target[1] = 0;
-       }
-       if(recreate>=1)
-       {
-               delete target_ms;
-               target_ms = 0;
-       }
-
-       PixelFormat color_pf = (hdr ? (alpha ? RGBA16F : RGB16F) : (alpha ? RGBA8 : RGB8));
-       FrameFormat fmt = (COLOR_ATTACHMENT,color_pf, DEPTH_ATTACHMENT);
-       if(!postproc.empty() || samples)
-       {
-               if(!target[0])
-                       target[0] = new RenderTarget(width, height, fmt);
-               if(!target[1] && postproc.size()>1)
-                       target[1] = new RenderTarget(width, height, fmt);
-       }
-
-       if(!target_ms && samples)
-               target_ms = new RenderTarget(width, height, fmt.set_samples(samples));
-
-#ifdef DEBUG
-       if(!debug_name.empty())
-               set_target_debug_names();
-#endif
-}
-
 void Sequence::set_debug_name(const string &name)
 {
-#ifdef DEBUG
-       debug_name = name;
-       if(!name.empty())
-               set_target_debug_names();
-#else
-       (void)name;
-#endif
-}
-
-void Sequence::set_target_debug_names()
-{
 #ifdef DEBUG
        for(unsigned i=0; i<2; ++i)
                if(target[i])
-                       target[i]->set_debug_name(format("%s [RT:%d]", debug_name, i));
+                       target[i]->set_debug_name(format("%s [RT:%d]", name, i));
        if(target_ms)
-               target_ms->set_debug_name(debug_name+" [RT:ms]");
+               target_ms->set_debug_name(name+" [RT:ms]");
+#else
+       (void)name;
 #endif
 }