]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/sequence.cpp
Add inline data items to the collection
[libs/gl.git] / source / render / sequence.cpp
index 6898e6688f793438cd553ea73e60ea9688df4e93..06b1403bd827e934400a550cd29f2bcef919e64b 100644 (file)
@@ -47,6 +47,9 @@ void Sequence::init(unsigned w, unsigned h)
 
 Sequence::~Sequence()
 {
+       for(vector<PostProcStep>::iterator i=postproc.begin(); i!=postproc.end(); ++i)
+               if(i->owned)
+                       delete i->postproc;
        delete target[0];
        delete target[1];
        delete target_ms;
@@ -114,25 +117,25 @@ Sequence::Step &Sequence::add_step(Tag tag, Renderable &r)
 
 void Sequence::add_postprocessor(PostProcessor &pp)
 {
-       add_postprocessor(&pp, true);
+       add_postprocessor(&pp, false);
 }
 
 void Sequence::add_postprocessor_owned(PostProcessor *pp)
 {
-       add_postprocessor(pp, false);
+       add_postprocessor(pp, true);
 }
 
-void Sequence::add_postprocessor(PostProcessor *pp, bool keep)
+void Sequence::add_postprocessor(PostProcessor *pp, bool owned)
 {
-       postproc.push_back(pp);
-       if(keep)
-               postproc.back().keep();
+       postproc.push_back(PostProcStep(pp, owned));
        try
        {
                create_targets(0);
        }
        catch(...)
        {
+               if(!owned)
+                       delete pp;
                postproc.pop_back();
                throw;
        }
@@ -140,20 +143,16 @@ void Sequence::add_postprocessor(PostProcessor *pp, bool keep)
 
 void Sequence::setup_frame(Renderer &renderer)
 {
-       for(StepList::const_iterator i=steps.begin(); i!=steps.end(); ++i)
+       for(vector<Step>::const_iterator i=steps.begin(); i!=steps.end(); ++i)
                if(Renderable *renderable = i->get_renderable())
                        renderable->setup_frame(renderer);
-       for(vector<Slot>::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
-               i->renderable->setup_frame(renderer);
 }
 
 void Sequence::finish_frame()
 {
-       for(StepList::const_iterator i=steps.begin(); i!=steps.end(); ++i)
+       for(vector<Step>::const_iterator i=steps.begin(); i!=steps.end(); ++i)
                if(Renderable *renderable = i->get_renderable())
                        renderable->finish_frame();
-       for(vector<Slot>::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
-               i->renderable->finish_frame();
 }
 
 void Sequence::render(Renderer &renderer, Tag tag) const
@@ -174,7 +173,7 @@ void Sequence::render(Renderer &renderer, Tag tag) const
                fbo.clear();
        }
 
-       for(StepList::const_iterator i=steps.begin(); i!=steps.end(); ++i)
+       for(vector<Step>::const_iterator i=steps.begin(); i!=steps.end(); ++i)
        {
                if(const DepthTest *dt = i->get_depth_test())
                        dt->bind();
@@ -191,10 +190,6 @@ void Sequence::render(Renderer &renderer, Tag tag) const
 
                if(const Renderable *renderable = i->get_renderable())
                        renderer.render(*renderable, i->get_tag());
-
-               for(vector<Slot>::const_iterator j=renderables.begin(); j!=renderables.end(); ++j)
-                       if(j->passes.empty() || j->passes.count(i->get_tag()))
-                               renderer.render(*j->renderable, i->get_tag());
        }
 
        if(target[0])
@@ -214,7 +209,7 @@ void Sequence::render(Renderer &renderer, Tag tag) const
                                out_fbo->bind();
                        const Texture2D &color = target[j]->get_target_texture(RENDER_COLOR);
                        const Texture2D &depth = target[j]->get_target_texture(RENDER_DEPTH);
-                       postproc[i]->render(renderer, color, depth);
+                       postproc[i].postproc->render(renderer, color, depth);
                }
        }
 }
@@ -278,10 +273,5 @@ void Sequence::Step::set_clipping(const Clipping *c)
        clipping =c;
 }
 
-
-Sequence::Slot::Slot(Renderable *r):
-       renderable(r)
-{ }
-
 } // namespace GL
 } // namespace Msp