]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/renderer.h
Remove the exclusion mechanism from Renderer
[libs/gl.git] / source / render / renderer.h
index 0496aaf3f68584496b5f13bf754338e6c5d91ec3..eb23e96dab8deb8d8c10ec384bca387ef21b7085 100644 (file)
@@ -53,17 +53,6 @@ public:
                ~Push() { renderer.pop_state(); }
        };
 
-       class Exclude
-       {
-       private:
-               Renderer &renderer;
-               const Renderable &renderable;
-
-       public:
-               Exclude(Renderer &r, const Renderable &e): renderer(r), renderable(e) { renderer.exclude(renderable); }
-               ~Exclude() { renderer.include(renderable); }
-       };
-
 private:
        struct BoundTexture
        {
@@ -113,7 +102,6 @@ private:
        std::vector<BoundTexture> texture_stack;
        ProgramData standard_shdata;
        std::vector<BoundProgramData> shdata_stack;
-       std::set<const Renderable *> excluded;
        PipelineState pipeline_state;
        Commands commands;
 
@@ -186,12 +174,8 @@ public:
        further rendering. */
        void end();
 
-       void exclude(const Renderable &);
-       void include(const Renderable &);
-
        void clear(const ClearValue *);
 
-       void render(const Renderable &, Tag = Tag());
        void draw(const Batch &);
        void draw_instanced(const Batch &, unsigned);