]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/renderer.h
Use persistent tags for the model matrix uniforms in Renderer
[libs/gl.git] / source / render / renderer.h
index 31ad65ea1a373bf8c6c5478d4bf878d571ffce4f..99c8c5002b242da1d18c694d77996ff8ded0607c 100644 (file)
@@ -120,6 +120,9 @@ private:
        PipelineState *last_pipeline = 0;
        Commands commands;
 
+       static const Tag world_obj_matrix_tag;
+       static const Tag world_obj_normal_matrix_tag;
+
 public:
        Renderer();