#include <set>
#include <vector>
#include "matrix.h"
+#include "pipelinestate.h"
#include "programdata.h"
#include "tag.h"
ProgramData standard_shdata;
std::vector<BoundProgramData> shdata_stack;
std::set<const Renderable *> excluded;
+ PipelineState pipeline_state;
public:
Renderer();