]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/programdata.cpp
Remove the notion of default binding point from Buffer
[libs/gl.git] / source / render / programdata.cpp
index 0f641a4afbdf1f75dde9bb5803f5458f90abcc55..b21c395cf04c27f1084492294dbd2635993af5df 100644 (file)
@@ -20,6 +20,7 @@ namespace GL {
 
 ProgramData::ProgramData(const Program *p):
        tied_program(p),
+       generation(0),
        last_buffer_block(0),
        buffer(0),
        dirty(0)
@@ -29,6 +30,7 @@ ProgramData::ProgramData(const Program *p):
 ProgramData::ProgramData(const ProgramData &other):
        tied_program(other.tied_program),
        uniforms(other.uniforms),
+       generation(other.generation),
        last_buffer_block(0),
        buffer(0),
        dirty(0)
@@ -107,7 +109,7 @@ void ProgramData::uniform(Tag tag, Uniform *uni)
                return add_uniform(tag, uni);
 
        uniforms[i].replace_value(uni);
-       dirty |= 1<<i;
+       mark_dirty(1<<i);
 }
 
 template<typename T, typename V>
@@ -125,7 +127,7 @@ void ProgramData::uniform(Tag tag, V value)
        else
                uniforms[i].replace_value(new T(value));
 
-       dirty |= 1<<i;
+       mark_dirty(1<<i);
 }
 
 template<typename T, typename V>
@@ -144,7 +146,7 @@ void ProgramData::uniform_array(Tag tag, unsigned n, V value)
        else
                uniforms[i].replace_value(new UniformArray<T>(n, value));
 
-       dirty |= 1<<i;
+       mark_dirty(1<<i);
 }
 
 bool ProgramData::validate_tag(Tag tag) const
@@ -185,7 +187,14 @@ void ProgramData::add_uniform(Tag tag, Uniform *uni)
        nu.value = uni;
        uniforms.insert(j, nu);
 
-       dirty = ALL_ONES;
+       mark_dirty(ALL_ONES);
+}
+
+void ProgramData::mark_dirty(Mask bits)
+{
+       if(!dirty)
+               ++generation;
+       dirty |= bits;
 }
 
 void ProgramData::uniform(Tag tag, const Uniform &u)
@@ -237,11 +246,6 @@ void ProgramData::uniform(Tag tag, float v0, float v1, float v2)
        uniform3(tag, va);
 }
 
-void ProgramData::uniform(Tag tag, const Vector3 &v)
-{
-       uniform(tag, v.x, v.y, v.z);
-}
-
 void ProgramData::uniform3(Tag tag, const int *v)
 {
        uniform<Uniform3i>(tag, v);
@@ -264,11 +268,6 @@ void ProgramData::uniform(Tag tag, float v0, float v1, float v2, float v3)
        uniform4(tag, va);
 }
 
-void ProgramData::uniform(Tag tag, const Vector4 &v)
-{
-       uniform(tag, v.x, v.y, v.z, v.w);
-}
-
 void ProgramData::uniform(Tag tag, const Color &c)
 {
        uniform(tag, c.r, c.g, c.b, c.a);
@@ -284,81 +283,41 @@ void ProgramData::uniform4(Tag tag, const float *v)
        uniform<Uniform4f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 2, 2> &m)
-{
-       uniform_matrix2(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix2(Tag tag, const float *v)
 {
        uniform<UniformMatrix2x2f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 2, 3> &m)
-{
-       uniform_matrix3x2(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix3x2(Tag tag, const float *v)
 {
        uniform<UniformMatrix3x2f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 2, 4> &m)
-{
-       uniform_matrix4x2(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix4x2(Tag tag, const float *v)
 {
        uniform<UniformMatrix4x2f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 3, 2> &m)
-{
-       uniform_matrix2x3(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix2x3(Tag tag, const float *v)
 {
        uniform<UniformMatrix2x3f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 3, 3> &m)
-{
-       uniform_matrix3(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix3(Tag tag, const float *v)
 {
        uniform<UniformMatrix3x3f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 3, 4> &m)
-{
-       uniform_matrix4x3(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix4x3(Tag tag, const float *v)
 {
        uniform<UniformMatrix4x3f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 4, 2> &m)
-{
-       uniform_matrix2x4(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix2x4(Tag tag, const float *v)
 {
        uniform<UniformMatrix2x4f>(tag, v);
 }
 
-void ProgramData::uniform(Tag tag, const LinAl::Matrix<float, 4, 3> &m)
-{
-       uniform_matrix3x4(tag, &m(0, 0));
-}
-
 void ProgramData::uniform_matrix3x4(Tag tag, const float *v)
 {
        uniform<UniformMatrix3x4f>(tag, v);
@@ -374,6 +333,16 @@ void ProgramData::uniform_matrix4(Tag tag, const float *v)
        uniform<UniformMatrix4x4f>(tag, v);
 }
 
+void ProgramData::uniform_array(Tag tag, unsigned n, const int *v)
+{
+       uniform_array<Uniform1i>(tag, n, v);
+}
+
+void ProgramData::uniform_array(Tag tag, unsigned n, const float *v)
+{
+       uniform_array<Uniform1f>(tag, n, v);
+}
+
 void ProgramData::uniform1_array(Tag tag, unsigned n, const int *v)
 {
        uniform_array<Uniform1i>(tag, n, v);
@@ -468,7 +437,7 @@ void ProgramData::remove_uniform(Tag tag)
        delete i->value;
        uniforms.erase(i);
 
-       dirty = ALL_ONES;
+       mark_dirty(ALL_ONES);
 }
 
 vector<Tag> ProgramData::get_uniform_tags() const
@@ -596,7 +565,14 @@ void ProgramData::update_block_uniform_indices(SharedBlock &block, const Program
                if(info.bind_point>=0)
                {
                        if(!buffer)
-                               buffer = new Buffer(UNIFORM_BUFFER);
+                       {
+                               buffer = new Buffer();
+
+#ifdef DEBUG
+                               if(!debug_name.empty())
+                                       buffer->set_debug_name(debug_name);
+#endif
+                       }
 
                        BufferBackedUniformBlock *bb_block = new BufferBackedUniformBlock(info.data_size);
                        block.block = bb_block;
@@ -681,11 +657,6 @@ void ProgramData::apply() const
 
                prog_begin->masks.dirty = 0;
 
-               /* If any blocks stored in the buffer were updated, bind the buffer here
-               to avoid state thrashing. */
-               if(buffered_blocks_updated && !ARB_direct_state_access)
-                       buffer->bind();
-
                if(last_buffer_block!=old_last_block)
                {
                        unsigned required_size = last_buffer_block->get_required_buffer_size();
@@ -694,8 +665,13 @@ void ProgramData::apply() const
                                if(buffer->get_size()>0)
                                {
                                        delete buffer;
-                                       buffer = new Buffer(UNIFORM_BUFFER);
+                                       buffer = new Buffer();
                                        last_buffer_block->change_buffer(buffer);
+
+#ifdef DEBUG
+                                       if(!debug_name.empty())
+                                               buffer->set_debug_name(debug_name);
+#endif
                                }
 
                                buffer->storage(required_size);
@@ -708,6 +684,17 @@ void ProgramData::apply() const
                        i->block->apply(i->bind_point);
 }
 
+void ProgramData::set_debug_name(const string &name)
+{
+#ifdef DEBUG
+       debug_name = name;
+       if(buffer)
+               buffer->set_debug_name(name);
+#else
+       (void)name;
+#endif
+}
+
 
 ProgramData::TaggedUniform::TaggedUniform():
        value(0)