// Update the contents of all dirty blocks.
bool buffered_blocks_updated = false;
- std::vector<ProgramBlock>::iterator j = pu.blocks.begin();
+ vector<ProgramBlock>::iterator j = pu.blocks.begin();
for(vector<Program::UniformBlockInfo>::const_iterator i=prog_blocks.begin(); i!=prog_blocks.end(); ++i, ++j)
{
if(!j->shared || !j->shared->dirty)