namespace GL {
/**
-A scene that renders its contents in a specific order. Inserting Renderables
-in the middle and removing them are O(N) operations.
+A scene which renders its contents in a specific order.
*/
class OrderedScene: public Scene
{
virtual void setup_frame(Renderer &);
virtual void finish_frame();
- using Scene::render;
virtual void render(Renderer &, Tag = Tag()) const;
};