]> git.tdb.fi Git - libs/gl.git/blobdiff - source/render/object.cpp
Use emplace_back when a new object is being constructed
[libs/gl.git] / source / render / object.cpp
index 98eb05f7cdb53deb5eb9e7703f48a5aebfdde0cf..65e9a7ef083fc52db1f899906b7febaed96264a5 100644 (file)
@@ -17,19 +17,31 @@ namespace GL {
 const Matrix Object::identity_matrix;
 
 Object::Object():
-       lods(1),
-       lod0_watched(false)
+       lods(1)
 { }
 
 Object::Object(const Mesh *m, const Technique *t):
-       lods(1),
-       lod0_watched(false)
+       Object()
 {
        set_mesh(m);
        set_technique(t);
 }
 
-// TODO should have copy-c'tor to set watch on lod0 mesh if necessary
+Object::Object(const Object &other):
+       lods(other.lods),
+       bounding_sphere(other.bounding_sphere)
+{
+       if(other.lod0_watched)
+               watch_lod0();
+}
+
+Object::Object(Object &&other):
+       lods(move(other.lods)),
+       bounding_sphere(move(other.bounding_sphere))
+{
+       if(other.lod0_watched)
+               watch_lod0();
+}
 
 Object::~Object()
 {
@@ -61,15 +73,20 @@ void Object::set_mesh(unsigned i, const Mesh *m)
        lod0_watched = false;
 
        if(i==0 && m)
-               if(ResourceManager *rm = m->get_manager())
-               {
-                       rm->observe_resource(*m, *this);
-                       lod0_watched = true;
-               }
+               watch_lod0();
 
        update_bounding_sphere();
 }
 
+void Object::watch_lod0()
+{
+       if(ResourceManager *rm = lods[0].mesh->get_manager())
+       {
+               rm->observe_resource(*lods[0].mesh, *this);
+               lod0_watched = true;
+       }
+}
+
 void Object::update_bounding_sphere()
 {
        vector<Vector3> points;
@@ -95,7 +112,7 @@ void Object::update_bounding_sphere()
                for(unsigned j=0; j<n_vertices; ++j)
                {
                        const float *v = reinterpret_cast<const float *>(vertices[j]+offset);
-                       points.push_back(Vector3(v[0], v[1], (three ? v[2] : 0.0f)));
+                       points.emplace_back(v[0], v[1], (three ? v[2] : 0.0f));
                }
        }
 
@@ -130,8 +147,8 @@ const Technique *Object::get_technique(unsigned i) const
 
 void Object::render(Renderer &renderer, Tag tag) const
 {
-       const RenderPass *pass = get_pass(tag, 0);
-       if(!pass)
+       const RenderMethod *method = get_method(tag, 0);
+       if(!method)
                return;
 
        const Mesh *mesh = lods.front().mesh;
@@ -139,7 +156,7 @@ void Object::render(Renderer &renderer, Tag tag) const
                throw logic_error("no mesh");
 
        Renderer::Push push(renderer);
-       pass->apply(renderer);
+       method->apply(renderer);
 
        setup_render(renderer, tag);
        mesh->draw(renderer);
@@ -149,8 +166,8 @@ void Object::render(Renderer &renderer, Tag tag) const
 void Object::render(Renderer &renderer, const ObjectInstance &inst, Tag tag) const
 {
        unsigned lod = min<unsigned>(inst.get_level_of_detail(renderer), lods.size()-1);
-       const RenderPass *pass = get_pass(tag, lod);
-       if(!pass)
+       const RenderMethod *method = get_method(tag, lod);
+       if(!method)
                return;
 
        const Mesh *mesh = lods[lod].mesh;
@@ -158,7 +175,7 @@ void Object::render(Renderer &renderer, const ObjectInstance &inst, Tag tag) con
                throw logic_error("no mesh");
 
        Renderer::Push push(renderer);
-       pass->apply(renderer);
+       method->apply(renderer);
 
        setup_render(renderer, tag);
        inst.setup_render(renderer, tag);
@@ -167,12 +184,12 @@ void Object::render(Renderer &renderer, const ObjectInstance &inst, Tag tag) con
        finish_render(renderer, tag);
 }
 
-const RenderPass *Object::get_pass(Tag tag, unsigned lod) const
+const RenderMethod *Object::get_method(Tag tag, unsigned lod) const
 {
        const Technique *tech = lods[lod].technique;
        if(!tech)
                throw logic_error("no technique");
-       return tech->find_pass(tag);
+       return tech->find_method(tag);
 }
 
 void Object::resource_loaded(Resource &res)
@@ -188,19 +205,8 @@ void Object::resource_removed(Resource &res)
 }
 
 
-Object::Loader::Loader(Object &o):
-       LodLoader(o, 0, 0)
-{
-       init();
-}
-
 Object::Loader::Loader(Object &o, Collection &c):
-       LodLoader(o, 0, &c)
-{
-       init();
-}
-
-void Object::Loader::init()
+       LodLoader(o, 0, c)
 {
        add("bounding_sphere_hint", &Loader::bounding_sphere_hint);
        add("level_of_detail", &Loader::level_of_detail);
@@ -218,13 +224,13 @@ void Object::Loader::bounding_sphere_hint(float x, float y, float z, float r)
 
 void Object::Loader::level_of_detail(unsigned i)
 {
-       LodLoader ldr(obj, i, coll);
+       LodLoader ldr(obj, i, get_collection());
        load_sub_with(ldr);
 }
 
 
-Object::LodLoader::LodLoader(Object &o, unsigned i, Collection *c):
-       DataFile::CollectionObjectLoader<Object>(o, c),
+Object::LodLoader::LodLoader(Object &o, unsigned i, Collection &c):
+       DataFile::CollectionObjectLoader<Object>(o, &c),
        index(i),
        lod(obj.get_lod(index, "Object::LodLoader::LodLoader"))
 {