]> git.tdb.fi Git - libs/gl.git/blobdiff - source/programbuilder.h
Consistently use the same spelling for diffuse_map and normal_map
[libs/gl.git] / source / programbuilder.h
index e61e9942c0a343083f5d876baaa819befac61b44..f2046e458f7e81c650dcd73de36f2fe4b59fa8a7 100644 (file)
@@ -88,7 +88,7 @@ public:
                bool specular;
 
                /** Use a normal map texture.  Only used if lighting is true. */
-               bool normalmap;
+               bool normal_map;
 
                /** Use a shadow map.  Requires a ShadowMap effect or equivalent in the
                pipeline. */