]> git.tdb.fi Git - libs/gl.git/blobdiff - source/programbuilder.h
Consistently use the same spelling for diffuse_map and normal_map
[libs/gl.git] / source / programbuilder.h
index 97a706e077d93d3729c65eba5290c5a6a5b285e2..f2046e458f7e81c650dcd73de36f2fe4b59fa8a7 100644 (file)
@@ -88,7 +88,7 @@ public:
                bool specular;
 
                /** Use a normal map texture.  Only used if lighting is true. */
-               bool normalmap;
+               bool normal_map;
 
                /** Use a shadow map.  Requires a ShadowMap effect or equivalent in the
                pipeline. */
@@ -121,6 +121,7 @@ private:
        {
                NO_SCOPE,
                TYPE,
+               FUNCTION,
                UNIFORM,
                ATTRIBUTE,
                VERTEX,