]> git.tdb.fi Git - libs/gl.git/blobdiff - source/programbuilder.cpp
OpenGL ES requires floating-point precision to be declard in shaders
[libs/gl.git] / source / programbuilder.cpp
index 1706b9d4ad70c0dc8e362f7c37b754e5df7a02b8..540518e49bf4223594f2e53cdbd8b6cb3be55f11 100644 (file)
@@ -59,21 +59,21 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { FRAGMENT, "rgb_unlit_surface", "vec3", "basic_color.rgb", "!s" },
        { FRAGMENT, "rgb_unlit_surface", "vec3", "basic_color.rgb*l_shadow", "s" },
        { FRAGMENT, "rgb_lit_surface", "vec3", "rgb_illumination_diffuse", "!m!t" },
-       { FRAGMENT, "rgb_lit_surface", "vec3", "rgb_illumination_diffuse*tex_sample.rgb", "!mt" },
+       { FRAGMENT, "rgb_lit_surface", "vec3", "rgb_illumination_diffuse*diffuse_sample.rgb", "!mt" },
        { FRAGMENT, "rgb_lit_surface", "vec3", "rgb_surface_ambient+rgb_surface_diffuse", "m!p" },
        { FRAGMENT, "rgb_lit_surface", "vec3", "rgb_surface_ambient+rgb_surface_diffuse+rgb_surface_specular", "mp" },
 
        { FRAGMENT, "surface_alpha", "float", "basic_color.a", "!m" },
        { FRAGMENT, "surface_alpha", "float", "basic_color.a", "m!l" },
        { FRAGMENT, "surface_alpha", "float", "material.diffuse.a", "ml!t" },
-       { FRAGMENT, "surface_alpha", "float", "material.diffuse.a*tex_sample.a", "mlt" },
+       { FRAGMENT, "surface_alpha", "float", "material.diffuse.a*diffuse_sample.a", "mlt" },
        { FRAGMENT, "basic_color", "vec4", "vec4(1.0)", "!m!t" },
-       { FRAGMENT, "basic_color", "vec4", "tex_sample", "!mt" },
+       { FRAGMENT, "basic_color", "vec4", "diffuse_sample", "!mt" },
        { FRAGMENT, "basic_color", "vec4", "color", "m!t" },
-       { FRAGMENT, "basic_color", "vec4", "color*tex_sample", "mt" },
+       { FRAGMENT, "basic_color", "vec4", "color*diffuse_sample", "mt" },
 
        { FRAGMENT, "rgb_surface_ambient", "vec3", "rgb_illumination_ambient*material.ambient.rgb", "!t" },
-       { FRAGMENT, "rgb_surface_ambient", "vec3", "rgb_illumination_ambient*material.ambient.rgb*tex_sample.rgb", "t" },
+       { FRAGMENT, "rgb_surface_ambient", "vec3", "rgb_illumination_ambient*material.ambient.rgb*diffuse_sample.rgb", "t" },
        { FRAGMENT, "rgb_illumination_ambient", "vec3", "ambient_color.rgb", "!y" },
        { FRAGMENT, "rgb_illumination_ambient", "vec3", "ambient_color.rgb+l_skylight*sky_color.rgb", "y" },
        { FRAGMENT, "l_skylight", "float", "dot(n_zzz_normal, zzz_sky_dir)*0.5+0.5", 0 },
@@ -88,14 +88,14 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { FRAGMENT, "l_specular[i]", "float", "pow(max(dot(n_zzz_half_vec[i], n_zzz_normal), 0.0), material.shininess)", 0 },
 
        { FRAGMENT, "rgb_surface_diffuse", "vec3", "rgb_illumination_diffuse*material.diffuse.rgb", "!t" },
-       { FRAGMENT, "rgb_surface_diffuse", "vec3", "rgb_illumination_diffuse*material.diffuse.rgb*tex_sample.rgb", "t" },
+       { FRAGMENT, "rgb_surface_diffuse", "vec3", "rgb_illumination_diffuse*material.diffuse.rgb*diffuse_sample.rgb", "t" },
        { FRAGMENT, "rgb_illumination_diffuse", "vec3", "rgb_light_diffuse", "!s" },
        { FRAGMENT, "rgb_illumination_diffuse", "vec3", "rgb_light_diffuse*l_shadow", "s" },
        { FRAGMENT, "rgb_light_diffuse[i]", "vec3", "l_diffuse[i]*light_sources[i].diffuse.rgb", 0 },
        { FRAGMENT, "l_diffuse[i]", "float", "max(dot(n_zzz_normal, n_zzz_light_dir[i]), 0.0)", 0 },
 
        { FRAGMENT, "l_shadow", "float", "mix(1.0, shadow_sample, shadow_darkness)", 0 },
-       { FRAGMENT, "shadow_sample", "float", "shadow2D(shadow, shd_vertex).r", 0 },
+       { FRAGMENT, "shadow_sample", "float", "shadow2D(shadow, shd_vertex)", 0 },
 
        { FRAGMENT, "zzz_reflect_dir", "vec3", "reflect(zzz_incident_dir, n_zzz_normal)", 0 },
        { FRAGMENT, "n_zzz_half_vec[i]", "vec3", "normalize(zzz_light_dir[i]-zzz_incident_dir)", 0 },
@@ -103,11 +103,10 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { FRAGMENT, "n_tbn_normal", "vec3", "normal_sample*2.0-1.0", "n" },
        { FRAGMENT, "n_eye_normal", "vec3", "normalize(eye_normal)", "!n" },
        { FRAGMENT, "normal_sample", "vec3", "texture2D(normalmap, texture_coord).xyz", 0 },
-       { FRAGMENT, "tex_sample", "vec4", "texture2D(texture, texture_coord)", 0 },
+       { FRAGMENT, "diffuse_sample", "vec4", "texture2D(diffusemap, texture_coord)", 0 },
 
        { VERTEX, "gl_Position", "vec4", "projection_matrix*eye_vertex", 0 },
-       { VERTEX, "shd_vertex", "vec3", "vec3(dot(eye_vertex, gl_EyePlaneS[shadow_unit]), dot(eye_vertex, gl_EyePlaneT[shadow_unit]), dot(eye_vertex, gl_EyePlaneR[shadow_unit]))", "g" },
-       { VERTEX, "shd_vertex", "vec3", "(shd_eye_matrix*eye_vertex).xyz", "!g" },
+       { VERTEX, "shd_vertex", "vec3", "(shd_eye_matrix*eye_vertex).xyz", 0 },
        { VERTEX, "tbn_sky_dir", "vec3", "eye_sky_dir*eye_tbn_matrix", "n" },
        { VERTEX, "tbn_light_dir[i]", "vec3", "eye_light_dir[i]*eye_tbn_matrix", 0 },
        { VERTEX, "eye_light_dir[i]", "vec3", "normalize(eye_light_position[i].xyz-eye_vertex.xyz*eye_light_position[i].w)", 0 },
@@ -128,8 +127,7 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { ATTRIBUTE, "tangent", "vec3", 0, 0 },
        { ATTRIBUTE, "binormal", "vec3", 0, 0 },
 
-       { UNIFORM, "ShadowMap::shadow_unit", "int", 0, 0 },
-       { UNIFORM, "texture", "sampler2D", 0, 0 },
+       { UNIFORM, "diffusemap", "sampler2D", 0, 0 },
        { UNIFORM, "shadow", "sampler2DShadow", 0, 0 },
        { UNIFORM, "ShadowMap::shadow_darkness", "float", 0, 0 },
        { UNIFORM, "normalmap", "sampler2D", 0, 0 },
@@ -237,6 +235,14 @@ ProgramBuilder::ProgramBuilder(const StandardFeatures &f):
                        start = semicolon+1;
                }
        }
+
+       if((get_gl_api()==OPENGL && !features.legacy) || (get_gl_api()==OPENGL_ES2 && get_glsl_version()>=Version(3, 0)))
+       {
+               aliases["texture2D"] = "texture";
+               aliases["shadow2D"] = "texture";
+       }
+       else
+               aliases["shadow2D"] = "shadow2D(...).r";
 }
 
 void ProgramBuilder::set_optimize(bool o)
@@ -347,7 +353,10 @@ void ProgramBuilder::add_shaders(Program &prog) const
 
        if(!features.legacy)
        {
-               prog.bind_fragment_data(0, "frag_color");
+               // OpenGL ES does not support binding fragment shader outputs
+               if(get_gl_api()!=OPENGL_ES2)
+                       prog.bind_fragment_data(0, "frag_color");
+
                prog.bind_attribute(VERTEX4, "vertex");
                if(features.lighting)
                        prog.bind_attribute(NORMAL3, "normal");
@@ -367,13 +376,23 @@ string ProgramBuilder::create_source(const list<ShaderVariable *> &variables, Va
 {
        string source;
 
+       bool legacy_qualifiers = features.legacy || (get_gl_api()==OPENGL_ES2 && !(get_glsl_version()>=Version(3, 0)));
        bool use_blocks = !features.legacy && ARB_uniform_buffer_object;
 
        if(!features.legacy)
        {
-               source += "#version 130\n";
-               if(use_blocks)
-                       source += "#extension GL_ARB_uniform_buffer_object: require\n";
+               if(get_gl_api()==OPENGL_ES2)
+               {
+                       if(use_blocks)
+                               source += "#version 300 es\n";
+                       source += "precision mediump float;\n";
+               }
+               else
+               {
+                       source += "#version 130\n";
+                       if(use_blocks)
+                               source += "#extension GL_ARB_uniform_buffer_object: require\n";
+               }
        }
 
        set<const VariableDefinition *> declared_types;
@@ -412,13 +431,13 @@ string ProgramBuilder::create_source(const list<ShaderVariable *> &variables, Va
 
                if(interface&INPUT)
                {
-                       const char *qualifier = (features.legacy ? scope==VERTEX ? "attribute" : "varying" : "in");
+                       const char *qualifier = (legacy_qualifiers ? scope==VERTEX ? "attribute" : "varying" : "in");
                        source += format("%s %s;\n", qualifier, (*i)->create_declaration(interfaces[scope-1]));
                }
 
                if(interface&OUTPUT)
                {
-                       const char *qualifier = (features.legacy ? "varying" : "out");
+                       const char *qualifier = (legacy_qualifiers ? "varying" : "out");
                        source += format("%s %s;\n", qualifier, (*i)->create_declaration(interfaces[scope]));
                }
        }
@@ -455,13 +474,13 @@ string ProgramBuilder::create_source(const list<ShaderVariable *> &variables, Va
                                                        decl += "[i]";
                                        }
                                        const char *oper = ((*j)->array_sum ? "+=" : "=");
-                                       source += format("\t\t%s %s %s;\n", decl, oper, (*j)->create_expression("i"));
+                                       source += format("\t\t%s %s %s;\n", decl, oper, create_expression(**j, "i"));
                                }
 
                                InterfaceFlags interface = (*j)->get_interface_flags(scope);
                                if(interface&OUTPUT)
                                {
-                                       string expr = ((*j)->inlined ? (*j)->create_expression("i") : (*j)->resolved_name+"[i]");
+                                       string expr = ((*j)->inlined ? create_expression(**j, "i") : (*j)->resolved_name+"[i]");
                                        source += format("\t\t%c_%s[i] = %s;\n", interfaces[scope], (*j)->resolved_name, expr);
                                }
                        }
@@ -485,12 +504,12 @@ string ProgramBuilder::create_source(const list<ShaderVariable *> &variables, Va
                if((*i)->variable->scope==scope && !(*i)->inlined)
                {
                        string decl = ((interface&GOAL) ? (*i)->resolved_name : (*i)->create_declaration());
-                       source += format("\t%s = %s;\n", decl, (*i)->create_expression());
+                       source += format("\t%s = %s;\n", decl, create_expression(**i));
                }
 
                if((interface&(OUTPUT|GOAL))==OUTPUT)
                {
-                       string expr = ((*i)->inlined ? (*i)->create_expression() : (*i)->resolved_name);
+                       string expr = ((*i)->inlined ? create_expression(**i) : (*i)->resolved_name);
                        source += format("\t%c_%s = %s;\n", interfaces[scope], (*i)->resolved_name, expr);
                }
        }
@@ -634,7 +653,7 @@ vector<string> ProgramBuilder::extract_identifiers(const char *expression)
        return result;
 }
 
-string ProgramBuilder::replace_identifiers(const char *expression, const map<string, string> &replace_map)
+string ProgramBuilder::replace_identifiers(const char *expression, const map<string, string> &replace_map, bool with_functions)
 {
        string result;
        const char *ptr = expression;
@@ -646,7 +665,35 @@ string ProgramBuilder::replace_identifiers(const char *expression, const map<str
                string identifier(ptr+start, length);
                map<string, string>::const_iterator i = replace_map.find(identifier);
                if(i!=replace_map.end())
+               {
+                       if(with_functions && ptr[start+length]=='(')
+                       {
+                               string::size_type lparen = i->second.find('(');
+                               string::size_type rparen = i->second.rfind(')');
+                               if(lparen!=string::npos && rparen!=string::npos)
+                               {
+                                       unsigned level = 1;
+                                       unsigned j;
+                                       for(j=start+length+1; (ptr[j] && level); ++j)
+                                       {
+                                               level += (ptr[j]=='(');
+                                               level -= (ptr[j]==')');
+                                       }
+
+                                       if(!level)
+                                       {
+                                               string subexpr(ptr+start+length, ptr+j);
+                                               result += i->second.substr(0, lparen);
+                                               result += replace_identifiers(subexpr.c_str(), replace_map, with_functions);
+                                               result += i->second.substr(rparen+1);
+                                               ptr += j;
+                                               continue;
+                                       }
+                               }
+                       }
+
                        result += i->second;
+               }
                else
                        result += identifier;
                ptr += start+length;
@@ -655,6 +702,12 @@ string ProgramBuilder::replace_identifiers(const char *expression, const map<str
        return result;
 }
 
+string ProgramBuilder::create_expression(const ShaderVariable &var, const char *loop) const
+{
+       string expr = var.create_expression(loop);
+       return replace_identifiers(expr.c_str(), aliases, true);
+}
+
 
 ProgramBuilder::StandardFeatures::StandardFeatures():
        texture(false),
@@ -666,7 +719,7 @@ ProgramBuilder::StandardFeatures::StandardFeatures():
        normalmap(false),
        shadow(false),
        reflection(false),
-       legacy(!(get_glsl_version()>=Version(1, 30)))
+       legacy(get_gl_api()==OPENGL && !(get_glsl_version()>=Version(1, 30)))
 { }
 
 string ProgramBuilder::StandardFeatures::create_flags() const