]> git.tdb.fi Git - libs/gl.git/blobdiff - source/programbuilder.cpp
Allow tagging objects in a scene file for retrieval after loading
[libs/gl.git] / source / programbuilder.cpp
index 195d410fe10f7971739e9ee03448f810dd7c8235..247c249b380901623e1dfc02ac573966e445a89f 100644 (file)
@@ -106,8 +106,8 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { FRAGMENT, "n_zzz_light_dir[i]", "vec3", "normalize(zzz_light_dir[i])", 0 },
        { FRAGMENT, "n_tbn_normal", "vec3", "normal_sample*2.0-1.0", "n" },
        { FRAGMENT, "n_eye_normal", "vec3", "normalize(eye_normal)", "!n" },
-       { FRAGMENT, "normal_sample", "vec3", "texture2D(normalmap, texture_coord).xyz", 0 },
-       { FRAGMENT, "diffuse_sample", "vec4", "texture2D(diffusemap, texture_coord)", 0 },
+       { FRAGMENT, "normal_sample", "vec3", "texture2D(normal_map, texture_coord).xyz", 0 },
+       { FRAGMENT, "diffuse_sample", "vec4", "texture2D(diffuse_map, texture_coord)", 0 },
 
        { VERTEX, "gl_Position", "vec4", "projection_matrix*eye_vertex", 0 },
        { VERTEX, "gl_ClipDistance[i]", "float", "dot(eye_vertex, clip_planes[i].equation)", "c" },
@@ -133,10 +133,10 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { ATTRIBUTE, "tangent", "vec3", 0, 0 },
        { ATTRIBUTE, "binormal", "vec3", 0, 0 },
 
-       { UNIFORM, "diffusemap", "sampler2D", 0, 0 },
+       { UNIFORM, "diffuse_map", "sampler2D", 0, 0 },
        { UNIFORM, "shadow", "sampler2DShadow", 0, 0 },
        { UNIFORM, "ShadowMap::shadow_darkness", "float", 0, 0 },
-       { UNIFORM, "normalmap", "sampler2D", 0, 0 },
+       { UNIFORM, "normal_map", "sampler2D", 0, 0 },
        { UNIFORM, "environment", "samplerCube", 0, 0 },
        { UNIFORM, "EnvMap::env_eye_matrix", "mat3", 0, 0 },
        { UNIFORM, "Material::reflectivity", "float", 0, 0 },
@@ -162,11 +162,12 @@ const ProgramBuilder::VariableDefinition ProgramBuilder::standard_variables[] =
        { NO_SCOPE, 0, 0, 0, 0 }
 };
 
-const char ProgramBuilder::interfaces[] = { 0, 0, 0, 0, 0, 'v', 0 };
+const char ProgramBuilder::interfaces[] = { 0, 0, 0, 0, 0, 'v', 'g', 0 };
 
 ProgramBuilder::ProgramBuilder(const StandardFeatures &f):
        features(f),
        feature_flags(features.create_flags()),
+       enabled_scopes((1<<N_SCOPES)-1),
        optimize(true)
 {
        if(!features.custom.empty())
@@ -259,6 +260,9 @@ ProgramBuilder::ProgramBuilder(const StandardFeatures &f):
                }
        }
 
+       if(!features.geometry)
+               enabled_scopes &= ~(1<<GEOMETRY);
+
        if(!features.legacy)
        {
                aliases["texture1D"] = "texture";
@@ -391,10 +395,10 @@ void ProgramBuilder::add_shaders(Program &prog) const
                        prog.bind_attribute(NORMAL3, "normal");
                else if(features.material)
                        prog.bind_attribute(COLOR4_FLOAT, "color");
-               if(features.texture || features.normalmap)
+               if(features.texture || features.normal_map)
                        prog.bind_attribute(TEXCOORD4, "texcoord");
        }
-       if(features.normalmap)
+       if(features.normal_map)
        {
                prog.bind_attribute(get_component_type(TANGENT3), "tangent");
                prog.bind_attribute(get_component_type(BINORMAL3), "binormal");
@@ -469,7 +473,7 @@ string ProgramBuilder::create_source(const list<ShaderVariable *> &variables, Va
                if(iface&INPUT)
                {
                        const char *qualifier = (features.legacy ? scope==VERTEX ? "attribute" : "varying" : "in");
-                       source += format("%s %s;\n", qualifier, (*i)->create_declaration(interfaces[scope-1]));
+                       source += format("%s %s;\n", qualifier, (*i)->create_declaration(interfaces[previous_scope(scope, enabled_scopes)]));
                }
 
                if(iface&OUTPUT)
@@ -743,9 +747,21 @@ string ProgramBuilder::replace_identifiers(const char *expression, const map<str
        return result;
 }
 
+ProgramBuilder::VariableScope ProgramBuilder::previous_scope(VariableScope scope, unsigned enabled_scopes)
+{
+       while(scope!=NO_SCOPE)
+       {
+               scope = static_cast<VariableScope>(scope-1);
+               if(enabled_scopes&(1<<scope))
+                       break;
+       }
+
+       return scope;
+}
+
 string ProgramBuilder::create_expression(const ShaderVariable &var, const char *loop) const
 {
-       string expr = var.create_expression(loop);
+       string expr = var.create_expression(enabled_scopes, loop);
        return replace_identifiers(expr.c_str(), aliases, true);
 }
 
@@ -758,16 +774,17 @@ ProgramBuilder::StandardFeatures::StandardFeatures():
        skylight(false),
        fog(false),
        specular(false),
-       normalmap(false),
+       normal_map(false),
        shadow(false),
        reflection(false),
        clipping(false),
-       max_clip_planes(1)
+       max_clip_planes(1),
+       geometry(false)
 {
        if(get_gl_api()==OPENGL_ES2)
-               legacy = !(get_glsl_version()>=Version(3, 0));
+               legacy = get_glsl_version()<Version(3, 0);
        else
-               legacy = !(get_glsl_version()>=Version(1, 30));
+               legacy = get_glsl_version()<Version(1, 30);
 }
 
 string ProgramBuilder::StandardFeatures::create_flags() const
@@ -784,7 +801,7 @@ string ProgramBuilder::StandardFeatures::create_flags() const
                        flags += 'y';
                if(specular)
                        flags += 'p';
-               if(normalmap)
+               if(normal_map)
                        flags += 'n';
        }
        if(fog)
@@ -876,7 +893,7 @@ void ProgramBuilder::ShaderVariable::resolve_space(const string &space)
                        (*i)->resolve_space(space);
 }
 
-void ProgramBuilder::ShaderVariable::resolve_array(const StandardFeatures &features, unsigned size_hint)
+void ProgramBuilder::ShaderVariable::resolve_array(const StandardFeatures &feat, unsigned size_hint)
 {
        if(array_size)
                return;
@@ -893,9 +910,9 @@ void ProgramBuilder::ShaderVariable::resolve_array(const StandardFeatures &featu
        if(variable && variable->scope==UNIFORM)
        {
                if(array_subscript=="MAX_LIGHTS")
-                       array_size = features.max_lights;
+                       array_size = feat.max_lights;
                else if(array_subscript=="MAX_CLIP_PLANES")
-                       array_size = features.max_clip_planes;
+                       array_size = feat.max_clip_planes;
                else if(isnumrc(array_subscript))
                        array_size = lexical_cast<unsigned>(array_subscript);
                else
@@ -919,7 +936,7 @@ void ProgramBuilder::ShaderVariable::resolve_array(const StandardFeatures &featu
        {
                for(list<ShaderVariable *>::const_iterator i=referenced_vars.begin(); i!=referenced_vars.end(); ++i)
                        if(!(*i)->array_subscript.empty() && !(*i)->array_size)
-                               (*i)->resolve_array(features, array_size);
+                               (*i)->resolve_array(feat, array_size);
        }
 }
 
@@ -1075,18 +1092,19 @@ string ProgramBuilder::ShaderVariable::create_declaration(char iface, bool loop)
                return format("%s %s%s", variable->type, resolved_name, array);
 }
 
-string ProgramBuilder::ShaderVariable::create_replacement(VariableScope from_scope, const char *loop) const
+string ProgramBuilder::ShaderVariable::create_replacement(VariableScope from_scope, unsigned scopes, const char *loop) const
 {
        string replacement = resolved_name;
        InterfaceFlags iface = NO_INTERFACE;
        if(variable)
        {
                iface = get_interface_flags(from_scope);
-               if((iface&INPUT) && interfaces[from_scope-1])
-                       replacement = format("%c_%s", interfaces[from_scope-1], replacement);
+               VariableScope prev_scope = previous_scope(from_scope, scopes);
+               if((iface&INPUT) && interfaces[prev_scope])
+                       replacement = format("%c_%s", interfaces[prev_scope], replacement);
                else if(inlined)
                {
-                       replacement = create_expression(loop);
+                       replacement = create_expression(scopes, loop);
                        if(inline_parens)
                                replacement = "("+replacement+")";
                        return replacement;
@@ -1105,12 +1123,12 @@ string ProgramBuilder::ShaderVariable::create_replacement(VariableScope from_sco
        return replacement;
 }
 
-string ProgramBuilder::ShaderVariable::create_expression(const char *loop) const
+string ProgramBuilder::ShaderVariable::create_expression(unsigned scopes, const char *loop) const
 {
        map<string, string> replace_map;
        for(list<ShaderVariable *>::const_iterator i=referenced_vars.begin(); i!=referenced_vars.end(); ++i)
        {
-               string replacement = (*i)->create_replacement(variable->scope, loop);
+               string replacement = (*i)->create_replacement(variable->scope, scopes, loop);
                if(replacement!=(*i)->name)
                        replace_map[(*i)->name] = replacement;
        }
@@ -1128,16 +1146,20 @@ ProgramBuilder::StandardFeatures::Loader::Loader(StandardFeatures &f):
        add("clipping",  &StandardFeatures::clipping);
        add("custom",    &StandardFeatures::custom);
        add("fog",       &StandardFeatures::fog);
+       add("geometry",  &StandardFeatures::geometry);
        add("lighting",  &StandardFeatures::lighting);
        add("material",  &StandardFeatures::material);
        add("max_clip_planes", &StandardFeatures::max_clip_planes);
        add("max_lights", &StandardFeatures::max_lights);
-       add("normalmap", &StandardFeatures::normalmap);
+       add("normal_map", &StandardFeatures::normal_map);
        add("reflection", &StandardFeatures::reflection);
        add("shadow",    &StandardFeatures::shadow);
        add("skylight",  &StandardFeatures::skylight);
        add("specular",  &StandardFeatures::specular);
        add("texture",   &StandardFeatures::texture);
+
+       // Deprecated
+       add("normalmap", &StandardFeatures::normal_map);
 }
 
 } // namespace GL