]> git.tdb.fi Git - libs/gl.git/blobdiff - source/program.cpp
Style update: add spaces around assignment operators
[libs/gl.git] / source / program.cpp
index 1b8ffe4dfe3b4fff4e20be818014fb91d083f6c4..ef1f4c8a63fc0696f363bf21e10b60cb8fe4b80f 100644 (file)
@@ -38,8 +38,8 @@ void Program::init()
 {
        static RequireExtension _ext("GL_ARB_shader_objects");
 
-       linked=false;
-       id=glCreateProgramObjectARB();
+       linked = false;
+       id = glCreateProgramObjectARB();
 }
 
 Program::~Program()
@@ -63,7 +63,7 @@ void Program::attach_shader(Shader &shader)
 
 void Program::detach_shader(Shader &shader)
 {
-       list<Shader *>::iterator i=remove(shaders.begin(), shaders.end(), &shader);
+       list<Shader *>::iterator i = remove(shaders.begin(), shaders.end(), &shader);
        if(i!=shaders.end())
        {
                shaders.erase(i, shaders.end());
@@ -73,10 +73,10 @@ void Program::detach_shader(Shader &shader)
 
 void Program::set_del_shaders(bool ds)
 {
-       del_shaders=ds;
+       del_shaders = ds;
 }
 
-void Program::bind_attribute(uint index, const string &name)
+void Program::bind_attribute(unsigned index, const string &name)
 {
        static RequireExtension _ext("GL_ARB_vertex_shader");
        glBindAttribLocationARB(id, index, name.c_str());
@@ -89,7 +89,7 @@ void Program::link()
                        (*i)->compile();
 
        glLinkProgramARB(id);
-       if(!(linked=get_param(GL_LINK_STATUS)))
+       if(!(linked = get_param(GL_LINK_STATUS)))
                throw CompileError(get_info_log());
 }
 
@@ -102,19 +102,19 @@ int Program::get_param(GLenum param) const
 
 string Program::get_info_log() const
 {
-       sizei len=get_param(GL_INFO_LOG_LENGTH);
+       GLsizei len = get_param(GL_INFO_LOG_LENGTH);
        char log[len+1];
-       glGetInfoLogARB(id, len+1, reinterpret_cast<GLsizei *>(&len), log);
+       glGetInfoLogARB(id, len+1, &len, log);
        return string(log, len);
 }
 
-void Program::bind()
+void Program::bind() const
 {
        if(!linked)
                throw InvalidState("Program is not linked");
 
        glUseProgramObjectARB(id);
-       cur_prog=this;
+       cur_prog = this;
 }
 
 int Program::get_uniform_location(const string &n) const
@@ -127,7 +127,7 @@ void Program::unbind()
        if(cur_prog)
        {
                glUseProgramObjectARB(0);
-               cur_prog=0;
+               cur_prog = 0;
        }
 }
 
@@ -137,13 +137,13 @@ void Program::maybe_bind()
                bind();
 }
 
-Program *Program::cur_prog=0;
+const Program *Program::cur_prog = 0;
 
 
 Program::Loader::Loader(Program &p):
-       prog(p)
+       DataFile::ObjectLoader<Program>(p)
 {
-       prog.set_del_shaders(true);
+       obj.set_del_shaders(true);
 
        add("vertex_shader",   &Loader::vertex_shader);
        add("fragment_shader", &Loader::fragment_shader);
@@ -152,22 +152,22 @@ Program::Loader::Loader(Program &p):
 
 void Program::Loader::vertex_shader(const string &src)
 {
-       prog.attach_shader(*new Shader(VERTEX_SHADER, src));
+       obj.attach_shader(*new Shader(VERTEX_SHADER, src));
 }
 
 void Program::Loader::fragment_shader(const string &src)
 {
-       prog.attach_shader(*new Shader(FRAGMENT_SHADER, src));
+       obj.attach_shader(*new Shader(FRAGMENT_SHADER, src));
 }
 
-void Program::Loader::attribute(uint i, const string &n)
+void Program::Loader::attribute(unsigned i, const string &n)
 {
-       prog.bind_attribute(i, n);
+       obj.bind_attribute(i, n);
 }
 
 void Program::Loader::finish()
 {
-       prog.link();
+       obj.link();
 }
 
 } // namespace GL