]> git.tdb.fi Git - libs/gl.git/blobdiff - source/program.cpp
Use wrappers for single-value glGet* calls
[libs/gl.git] / source / program.cpp
index 8b7bc6c726f49ee1fdce4f130a9e6aaa373af25e..c8ce67a8897fc6fd5499b251e4a7713b71ff496e 100644 (file)
@@ -8,6 +8,7 @@
 #include <msp/strings/format.h>
 #include "buffer.h"
 #include "error.h"
+#include "misc.h"
 #include "program.h"
 #include "shader.h"
 
@@ -94,23 +95,22 @@ void Program::link()
                        (*i)->compile();
 
        uniforms.clear();
+       legacy_vars = false;
 
        glLinkProgram(id);
-       int value;
-       glGetProgramiv(id, GL_LINK_STATUS, &value);
-       if(!(linked = value))
+       linked = get_program_i(id, GL_LINK_STATUS);
+       if(!linked)
                throw compile_error(get_info_log());
 
-       int count;
-       glGetProgramiv(id, GL_ACTIVE_UNIFORMS, &count);
+       unsigned count = get_program_i(id, GL_ACTIVE_UNIFORMS);
        vector<UniformInfo *> uniforms_by_index(count);
-       for(int i=0; i<count; ++i)
+       for(unsigned i=0; i<count; ++i)
        {
                char name[128];
                int len = 0;
                int size;
                GLenum type;
-               glGetActiveUniform(id, i, 128, &len, &size, &type, name);
+               glGetActiveUniform(id, i, sizeof(name), &len, &size, &type, name);
                if(len && strncmp(name, "gl_", 3))
                {
                        /* Some implementations report the first element of a uniform array,
@@ -127,19 +127,34 @@ void Program::link()
                        info.type = type;
                        uniforms_by_index[i] = &info;
                }
+               else
+                       legacy_vars = true;
+       }
+
+       count = get_program_i(id, GL_ACTIVE_ATTRIBUTES);
+       for(unsigned i=0; i<count; ++i)
+       {
+               char name[128];
+               int len = 0;
+               int size;
+               GLenum type;
+               glGetActiveAttrib(id, i, sizeof(name), &len, &size, &type, name);
+               if(len && !strncmp(name, "gl_", 3))
+                       legacy_vars = true;
        }
 
        if(ARB_uniform_buffer_object)
        {
-               glGetProgramiv(id, GL_ACTIVE_UNIFORM_BLOCKS, &count);
-               for(int i=0; i<count; ++i)
+               count = get_program_i(id, GL_ACTIVE_UNIFORM_BLOCKS);
+               for(unsigned i=0; i<count; ++i)
                {
                        char name[128];
                        int len;
-                       glGetActiveUniformBlockName(id, i, 128, &len, name);
+                       glGetActiveUniformBlockName(id, i, sizeof(name), &len, name);
                        UniformBlockInfo &info = uniform_blocks[name];
                        info.name = name;
 
+                       int value;
                        glGetActiveUniformBlockiv(id, i, GL_UNIFORM_BLOCK_DATA_SIZE, &value);
                        info.data_size = value;
 
@@ -220,8 +235,7 @@ bool Program::uniform_location_compare(const UniformInfo *uni1, const UniformInf
 
 string Program::get_info_log() const
 {
-       GLsizei len = 0;
-       glGetProgramiv(id, GL_INFO_LOG_LENGTH, &len);
+       GLsizei len = get_program_i(id, GL_INFO_LOG_LENGTH);
        char *buf = new char[len+1];
        glGetProgramInfoLog(id, len+1, &len, buf);
        string log(buf, len);