void Program::link()
{
for(list<Shader *>::iterator i=shaders.begin(); i!=shaders.end(); ++i)
- if(!(*i)->get_compiled())
+ if(!(*i)->is_compiled())
(*i)->compile();
glLinkProgramARB(id);
- if(!(linked = get_param(GL_LINK_STATUS)))
- throw CompileError(get_info_log());
-}
-
-int Program::get_param(GLenum param) const
-{
int value;
- glGetObjectParameterivARB(id, param, &value);
- return value;
+ glGetObjectParameterivARB(id, GL_OBJECT_LINK_STATUS_ARB, &value);
+ if(!(linked = value))
+ throw CompileError(get_info_log());
}
string Program::get_info_log() const
{
- GLsizei len = get_param(GL_INFO_LOG_LENGTH);
+ GLsizei len = 0;
+ glGetObjectParameterivARB(id, GL_OBJECT_INFO_LOG_LENGTH_ARB, &len);
char log[len+1];
glGetInfoLogARB(id, len+1, &len, log);
return string(log, len);