]> git.tdb.fi Git - libs/gl.git/blobdiff - source/pixelformat.h
Remove the deprecated ProgramBuilder class
[libs/gl.git] / source / pixelformat.h
index 6d68bbc170d0b9f2228087567ef0984bb951aa3d..213328a5578f393acd616eb092a5a55322dc0d07 100644 (file)
@@ -1,62 +1,98 @@
 #ifndef MSP_GL_PIXELFORMAT_H_
 #define MSP_GL_PIXELFORMAT_H_
 
-#include <msp/graphics/pixelformat.h>
+#include <msp/core/attributes.h>
+#include <msp/graphics/image.h>
 #include <msp/strings/lexicalcast.h>
 #include "gl.h"
+#include <msp/gl/extensions/arb_depth_buffer_float.h>
+#include <msp/gl/extensions/arb_depth_texture.h>
 #include <msp/gl/extensions/arb_texture_float.h>
+#include <msp/gl/extensions/arb_texture_rg.h>
 #include <msp/gl/extensions/ext_bgra.h>
 #include <msp/gl/extensions/ext_texture_srgb.h>
+#include <msp/gl/extensions/oes_required_internalformat.h>
+#include <msp/gl/extensions/oes_texture_stencil8.h>
+#include <msp/gl/extensions/msp_luminance_formats.h>
+#include "datatype.h"
 
 namespace Msp {
 namespace GL {
 
-enum PixelFormat
+enum PixelComponents
 {
-       STENCIL_INDEX   = GL_STENCIL_INDEX,
-       DEPTH_COMPONENT = GL_DEPTH_COMPONENT,
+       RED             = GL_RED,
+       RG              = GL_RG,
        RGB             = GL_RGB,
        RGBA            = GL_RGBA,
+       BGR             = GL_BGR,
+       BGRA            = GL_BGRA,
+       LUMINANCE       = GL_LUMINANCE,
+       LUMINANCE_ALPHA = GL_LUMINANCE_ALPHA,
+       DEPTH_COMPONENT = GL_DEPTH_COMPONENT,
+       STENCIL_INDEX   = GL_STENCIL_INDEX
+};
+
+enum PixelFormat
+{
+       R8              = GL_R8,
+       R16F            = GL_R16F,
+       R32F            = GL_R32F,
+       RG8             = GL_RG8,
+       RG16F           = GL_RG16F,
+       RG32F           = GL_RG32F,
        RGB8            = GL_RGB8,
        RGB16F          = GL_RGB16F,
        RGB32F          = GL_RGB32F,
        RGBA8           = GL_RGBA8,
        RGBA16F         = GL_RGBA16F,
        RGBA32F         = GL_RGBA32F,
-       SRGB            = GL_SRGB,
-       SRGB_ALPHA      = GL_SRGB_ALPHA,
        SRGB8           = GL_SRGB8,
        SRGB8_ALPHA8    = GL_SRGB8_ALPHA8,
-       BGR             = GL_BGR,
-       BGRA            = GL_BGRA,
-       LUMINANCE       = GL_LUMINANCE,
+       BGR8            = 200000,
+       BGRA8           = 200001,
+       SBGR8           = 200002,
+       SBGR8_ALPHA8    = 200003,
        LUMINANCE8      = GL_LUMINANCE8,
-       // TODO Remove LUMINANCE(_ALPHA) float formats once ARB_texture_rg becomes supported
-       LUMINANCE16F    = GL_LUMINANCE16F_ARB,
-       LUMINANCE32F    = GL_LUMINANCE32F_ARB,
-       LUMINANCE_ALPHA    = GL_LUMINANCE_ALPHA,
-       LUMINANCE_ALPHA8   = GL_LUMINANCE8_ALPHA8,
-       LUMINANCE_ALPHA16F = GL_LUMINANCE_ALPHA16F_ARB,
-       LUMINANCE_ALPHA32F = GL_LUMINANCE_ALPHA32F_ARB,
-       SLUMINANCE         = GL_SLUMINANCE,
-       SLUMINANCE8        = GL_SLUMINANCE8,
-       SLUMINANCE_ALPHA   = GL_SLUMINANCE_ALPHA,
-       SLUMINANCE8_ALPHA8 = GL_SLUMINANCE8_ALPHA8
+       LUMINANCE8_ALPHA8 = GL_LUMINANCE8_ALPHA8,
+       DEPTH_COMPONENT16 = GL_DEPTH_COMPONENT16,
+       DEPTH_COMPONENT24 = GL_DEPTH_COMPONENT24,
+       DEPTH_COMPONENT32 = GL_DEPTH_COMPONENT32,
+       DEPTH_COMPONENT32F = GL_DEPTH_COMPONENT32F,
+       STENCIL_INDEX8 = GL_STENCIL_INDEX8
 };
 
+void operator>>(const LexicalConverter &, PixelComponents &);
 void operator>>(const LexicalConverter &, PixelFormat &);
 
-PixelFormat pixelformat_from_graphics(Graphics::PixelFormat);
-PixelFormat storage_pixelformat_from_graphics(Graphics::PixelFormat);
+DEPRECATED PixelComponents pixelformat_from_graphics(Graphics::PixelFormat);
+DEPRECATED PixelComponents storage_pixelformat_from_graphics(Graphics::PixelFormat, bool);
+PixelFormat pixelformat_from_image(const Graphics::Image &);
+
+PixelFormat make_pixelformat(PixelComponents, DataType, bool = false);
+DEPRECATED PixelFormat get_base_pixelformat(PixelFormat);
+PixelComponents get_components(PixelFormat);
+DEPRECATED PixelFormat get_default_sized_pixelformat(PixelComponents);
+DEPRECATED PixelFormat get_srgb_pixelformat(PixelFormat);
+
+unsigned get_component_count(PixelComponents);
+inline unsigned get_component_count(PixelFormat f)
+{ return get_component_count(get_components(f)); }
+
+DataType get_component_type(PixelFormat);
+inline unsigned get_component_size(PixelFormat f)
+{ return get_type_size(get_component_type(f)); }
 
-PixelFormat get_base_pixelformat(PixelFormat);
-PixelFormat get_srgb_pixelformat(PixelFormat);
-unsigned get_component_count(PixelFormat);
-unsigned get_component_size(PixelFormat);
 unsigned get_pixel_size(PixelFormat);
 
 void require_pixelformat(PixelFormat);
 
+DEPRECATED inline PixelFormat get_sized_pixelformat(PixelComponents c, unsigned s = 1)
+{ return make_pixelformat(c, (s==2 ? HALF_FLOAT : s==4 ? FLOAT : UNSIGNED_BYTE)); }
+
+DEPRECATED inline PixelComponents get_unsized_pixelformat(PixelFormat f)
+{ return get_components(f); }
+
 } // namespace GL
 } // namespace Msp