]> git.tdb.fi Git - libs/gl.git/blobdiff - source/orderedscene.cpp
Remove dynamic allocation from VertexFormat
[libs/gl.git] / source / orderedscene.cpp
index 40149b3477f9dc3e4a1de60cf7d759dc66f2cfd7..965300cc25500d2f069f0d20e5c8da5bbd5b84f4 100644 (file)
@@ -35,10 +35,31 @@ void OrderedScene::insert_after(const Renderable &after, const Renderable &r)
        renderables.insert(i, &r);
 }
 
-void OrderedScene::render(Renderer &renderer, const Tag &tag) const
+void OrderedScene::setup_frame() const
+{
+       for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
+               (*i)->setup_frame();
+}
+
+void OrderedScene::finish_frame() const
 {
        for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
-               renderer.render(**i, tag);
+               (*i)->finish_frame();
+}
+
+void OrderedScene::render(Renderer &renderer, const Tag &tag) const
+{
+       if(setup_frustum(renderer))
+       {
+               for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
+                       if(!frustum_cull(**i))
+                               renderer.render(**i, tag);
+       }
+       else
+       {
+               for(RenderableList::const_iterator i=renderables.begin(); i!=renderables.end(); ++i)
+                       renderer.render(**i, tag);
+       }
 }
 
 } // namespace GL